aiqbench analysis
The paper introduces Dual-State Conditioning (EC2C), an I/O design that jointly conditions on both robot execution and leader commands to better capture command-execution mismatches inherent in contact-rich teleoperation. This approach outperforms standard baselines even without explicit force or tactile sensors, suggesting it is a robust default for imitation learning tasks involving physical interaction. Additionally, the authors propose latency-adaptive inpainting as a temporal extension, offering guidance on managing history length to avoid causal confounding in dynamic inference.
Mind the Gap: Rethinking I/O Design for Contact-Rich Visuomotor Policy Learning
arXiv:2602.08776v2 Announce Type: replace Abstract: Contact-rich teleoperation logs expose a policy I/O design choice: demonstrations may contain the robot execution (E), leader command (C), or both. These signals are not interchangeable: E2E may discard contact-generating command offsets, whereas E2C preserves these offsets but omits the robot's execution response. We propose Dual-State Conditioning (EC2C), which conditions on both E and C while predicting future C, exposing command-execution mismatch as a cue for contact, latency, payload, and operator compensation; in quasi-static contact, this cue is often force-correlated. On a low-cost setup without force, tactile, or motor-current policy input, EC2C outperforms E2E and a strong E2C baseline across several real-world contact-rich, force-sensitive, and dynamic tasks. These results support EC2C as a practical default I/O setting for contact-rich imitation learning. We further formulate latency-adaptive inpainting as a temporal extension of this I/O choice for action-chunking policies, and discuss when long histories help dynamic inference or introduce causal confounding.
Abstract:Contact-rich teleoperation logs expose a policy I/O design choice: demonstrations may contain the robot execution (E), leader command (C), or both. These signals are not interchangeable: E2E may discard contact-generating command offsets, whereas E2C preserves these offsets but omits the robot's execution response. We propose Dual-State Conditioning (EC2C), which conditions on both E and C while predicting future C, exposing command-execution mismatch as a cue for contact, latency, payload, and operator compensation; in quasi-static contact, this cue is often force-correlated. On a low-cost setup without force, tactile, or motor-current policy input, EC2C outperforms E2E and a strong E2C baseline across several real-world contact-rich, force-sensitive, and dynamic tasks. These results support EC2C as a practical default I/O setting for contact-rich imitation learning. We further formulate latency-adaptive inpainting as a temporal extension of this I/O choice for action-chunking policies, and discuss when long histories help dynamic inference or introduce causal confounding.
16 pages, 9 figures, 6 tables. Substantially revised from v1. Accepted to CoRL 2026
Robotics (cs.RO)
arXiv:2602.08776 [cs.RO]
(or arXiv:2602.08776v2 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2602.08776 Focus to learn more arXiv-issued DOI via DataCite
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Full text under the publisher's open licence · 254 words
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