Skip to content
aiqbench takeAI Research

aiqbench analysis

This research investigates the internal representation of speaker identities within large language models, revealing how roleplay personas share a core feature set with the default Assistant while diverging in deeper layers to adopt specific behavioral traits. The study utilizes sparse autoencoders to demonstrate that story characters lack this shared core entirely and highlights potential drift mechanisms where the model unintentionally adopts immersive simulation modes even without explicit prompting.
Source coveringarXiv
What this isA model's reading of the article and related coverage, written for aiqbench. Not the publisher's words.

"Many Are My Names": The Anatomy of the Assistant and Its Personas via Sparse Autoencoders

arXiv2 min read

arXiv:2608.07852v2 Announce Type: replace Abstract: How a language model internally represents who is speaking, the Assistant, an assigned roleplay persona, or a narrated story character, remains underexplored. We study speaker representations using a dataset of user-expressed emotional text and corresponding model responses. We decompose three generation settings (Assistant, Roleplay, and Story) into sparse autoencoder features extracted at turn-boundary and pronoun-token positions and selected through a filtering pipeline for different depths. We characterize each surviving feature through its steering effects and activation distribution. Our main finding is that the Assistant and roleplay personas are not independent alternatives: personas retain the Assistant-associated feature core while progressively differentiating from it across layers, starting from operational machinery towards behavioral and stylistic features. Meanwhile, generated story characters lack the Assistant-associated core. Both Story and Roleplay can be distinguished from the Assistant with Immersive Simulation Mode. However, the Assistant can sometimes enter or slowly drift into it even in the default setting.

Abstract:How a language model internally represents who is speaking, the Assistant, an assigned roleplay persona, or a narrated story character, remains underexplored. We study speaker representations using a dataset of user-expressed emotional text and corresponding model responses. We decompose three generation settings (Assistant, Roleplay, and Story) into sparse autoencoder features extracted at turn-boundary and pronoun-token positions and selected through a filtering pipeline for different depths. We characterize each surviving feature through its steering effects and activation distribution. Our main finding is that the Assistant and roleplay personas are not independent alternatives: personas retain the Assistant-associated feature core while progressively differentiating from it across layers, starting from operational machinery towards behavioral and stylistic features. Meanwhile, generated story characters lack the Assistant-associated core. Both Story and Roleplay can be distinguished from the Assistant with Immersive Simulation Mode. However, the Assistant can sometimes enter or slowly drift into it even in the default setting.

Computation and Language (cs.CL)

arXiv:2608.07852 [cs.CL]

(or arXiv:2608.07852v2 [cs.CL] for this version)

https://doi.org/10.48550/arXiv.2608.07852 Focus to learn more arXiv-issued DOI via DataCite

arXivLabs is a framework that allows collaborators to develop and share new arXiv features directly on our website.

Both individuals and organizations that work with arXivLabs have embraced and accepted our values of openness, community, excellence, and user data privacy. arXiv is committed to these values and only works with partners that adhere to them.

Have an idea for a project that will add value for arXiv's community? Learn more about arXivLabs.

Full text under the publisher's open licence · 244 words

Related coverage