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This research demonstrates a significant breakthrough in embodied AI by enabling reinforcement learning agents to navigate complex 3D environments using only visual input, effectively replacing full SLAM with a biologically inspired, locally consistent pose estimation system. By fusing object-centric feature tracking with a minimal Extended Kalman Filter, the method allows agents to maintain functional navigation despite sensor drift and noisy actuation, addressing a key feasibility barrier for autonomous robotics.
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Macro-Action Topological Navigation under Noisy Localization using Reinforcement Learning

arXiv3 min read

arXiv:2608.23055v1 Announce Type: new Abstract: Navigating large, photorealistic 3D apartments from raw pixels is widely considered infeasible for plain reinforcement learning. We build an agent that does it anyway, estimating its own pose from the camera alone. The agent has to reach several target objects in sequence, and their positions change between episodes, so it must explore to find them. It builds on our earlier object-centric topological controller, which still read the agent's true pose and its object detections from the simulator. Here we replace that true pose with an onboard, object-centric estimate. For each object we keep a bank of ORB features that, when the object is seen again, yield a rough pose measurement, which a minimal Extended Kalman Filter (EKF) fuses with a motion model. As on a real robot, the executed motions are noisy. The estimate drifts, but the agent and the nearby objects drift together, so a locally consistent pose is enough to follow each short edge and then home in visually on the target, which lets us replace full SLAM with a much smaller model, closer to how biological navigation appears to work. In the photorealistic Habitat simulator, the agent reaches its target objects from vision alone, with a pose that only needs to be locally consistent.

Abstract:Navigating large, photorealistic 3D apartments from raw pixels is widely considered infeasible for plain reinforcement learning. We build an agent that does it anyway, estimating its own pose from the camera alone. The agent has to reach several target objects in sequence, and their positions change between episodes, so it must explore to find them. It builds on our earlier object-centric topological controller, which still read the agent's true pose and its object detections from the simulator. Here we replace that true pose with an onboard, object-centric estimate. For each object we keep a bank of ORB features that, when the object is seen again, yield a rough pose measurement, which a minimal Extended Kalman Filter (EKF) fuses with a motion model. As on a real robot, the executed motions are noisy. The estimate drifts, but the agent and the nearby objects drift together, so a locally consistent pose is enough to follow each short edge and then home in visually on the target, which lets us replace full SLAM with a much smaller model, closer to how biological navigation appears to work. In the photorealistic Habitat simulator, the agent reaches its target objects from vision alone, with a pose that only needs to be locally consistent.

Machine Learning (cs.LG); Robotics (cs.RO)

arXiv:2608.23055 [cs.LG]

(or arXiv:2608.23055v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2608.23055 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 303 words

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