aiqbench analysis
LookME introduces a novel framework for enhancing Vision-Language Models by applying efficient lookup mechanisms to continuous multimodal embeddings, addressing deployment constraints in resource-limited environments. This research advances the scalability of large-scale VLMs through partitioned storage and adaptive injection strategies without relying on traditional ID-based retrieval methods.
LookME: Lookup-Based Multimodal Embeddings for Layer Injection in Vision-Language Models
arXiv:2607.16305v1 Announce Type: cross Abstract: Vision-Language Models (VLMs) have achieved strong progress in multimodal understanding. However, scaling dense or sparse Mixture-of-Experts (MoE) models to improve performance limits deployment in resource-constrained environments due to the trade-off between high memory usage from full loading and increased latency from on-demand loading. Recently, the Per-Layer Embedding (PLE) architecture addresses this by scaling models with large external embedding tables stored in ROM and performing lightweight lookup to retrieve relevant embeddings to enhance token representations. Nevertheless, existing PLE-style methods are primarily designed for text embeddings due to the convenience of ID-based retrieval, limiting their effectiveness in VLMs where multimodal embeddings contain richer information for visual tasks. In this paper, we propose LookME, the first framework that enables lookup-based enhancement for multimodal embeddings in VLMs while supporting partitioned storage and on-demand loading. To efficiently lookup arbitrary continuous multimodal embeddings from large-scale embedding tables, we propose a hierarchical two-level lookup method employing a coarse-to-fine strategy that performs lookups from the scene-level to the intra-scene primitive-level. Furthermore, we integrate the lookup method with a sparse injection strategy, which adaptively prioritizes critical embeddings over voluminous multimodal embeddings within layers, and facilitates embedding table reuse across neighboring layers, improving the trade-off among efficiency, model size, and performance. Experiments on multiple visual benchmarks show that LookME outperforms text-only PLE-style methods, validating the effectiveness of lookup-based multimodal embedding enhancement.
Abstract:Vision-Language Models (VLMs) have achieved strong progress in multimodal understanding. However, scaling dense or sparse Mixture-of-Experts (MoE) models to improve performance limits deployment in resource-constrained environments due to the trade-off between high memory usage from full loading and increased latency from on-demand loading. Recently, the Per-Layer Embedding (PLE) architecture addresses this by scaling models with large external embedding tables stored in ROM and performing lightweight lookup to retrieve relevant embeddings to enhance token representations. Nevertheless, existing PLE-style methods are primarily designed for text embeddings due to the convenience of ID-based retrieval, limiting their effectiveness in VLMs where multimodal embeddings contain richer information for visual tasks. In this paper, we propose LookME, the first framework that enables lookup-based enhancement for multimodal embeddings in VLMs while supporting partitioned storage and on-demand loading. To efficiently lookup arbitrary continuous multimodal embeddings from large-scale embedding tables, we propose a hierarchical two-level lookup method employing a coarse-to-fine strategy that performs lookups from the scene-level to the intra-scene primitive-level. Furthermore, we integrate the lookup method with a sparse injection strategy, which adaptively prioritizes critical embeddings over voluminous multimodal embeddings within layers, and facilitates embedding table reuse across neighboring layers, improving the trade-off among efficiency, model size, and performance. Experiments on multiple visual benchmarks show that LookME outperforms text-only PLE-style methods, validating the effectiveness of lookup-based multimodal embedding enhancement.
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)
arXiv:2607.16305 [cs.CV]
(or arXiv:2607.16305v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2607.16305 Focus to learn more arXiv-issued DOI via DataCite
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Full text under the publisher's open licence · 319 words
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