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LoLBench introduces a rigorous evaluation framework for coding agents, focusing on their ability to handle long-horizon tasks involving large-scale software systems and complex user intent. The benchmark reveals significant gaps in current models, particularly regarding code localization, with the best-performing agent resolving only 14% of tasks despite substantial improvements when provided with reference file trees. This work highlights that advancing practical modular development requires overcoming bottlenecks in perception capabilities alongside implementation skills.
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LoLBench: Evaluating Coding Agents with Long-Horizon Proposals on Large Software Systems

arXiv3 min read

arXiv:2609.37143v1 Announce Type: cross Abstract: Modern coding agents can deliver increasingly large repository-level changes, and recent benchmarks reflect this by emphasizing long-horizon tasks with large reference implementations. Many benchmarks evaluate coding agents' implementation capability to produce correct code edits from detailed specifications. However, practical modular development tasks also require the perception capability of grounding user intent and high-level design to derive a specification. We introduce LoLBench to evaluate both capabilities through the entire proposal-to-implementation process on large software systems. It is a multilingual benchmark of 100 tasks across 29 software systems in five domains. Each task provides a human-written enhancement proposal with user intent and high-level design. On average, proposals contain about 5,000 words, software systems contain 2.4 million source lines of code (LoC), and implementation pull requests (PRs) change approximately 5,500 LoC. Across 28 agents we evaluated, the best agent resolves only 14% of tasks and achieves a 52.7% Fail-to-Pass (F2P) pass rate. Failure analysis identifies incomplete code localization as a major bottleneck, while providing reference-derived file trees alongside API specifications improves resolved rates by 16--22 percentage points (2.4--17$\times$), reaching at most 34%. These results show that both perception and implementation remain central challenges for coding agents in practical modular development on large software systems. LoLBench is available at https://huggingface.co/datasets/lolbench26/LoLBench.

Abstract:Modern coding agents can deliver increasingly large repository-level changes, and recent benchmarks reflect this by emphasizing long-horizon tasks with large reference implementations. Many benchmarks evaluate coding agents' implementation capability to produce correct code edits from detailed specifications. However, practical modular development tasks also require the perception capability of grounding user intent and high-level design to derive a specification. We introduce LoLBench to evaluate both capabilities through the entire proposal-to-implementation process on large software systems. It is a multilingual benchmark of 100 tasks across 29 software systems in five domains. Each task provides a human-written enhancement proposal with user intent and high-level design. On average, proposals contain about 5,000 words, software systems contain 2.4 million source lines of code (LoC), and implementation pull requests (PRs) change approximately 5,500 LoC. Across 28 agents we evaluated, the best agent resolves only 14% of tasks and achieves a 52.7% Fail-to-Pass (F2P) pass rate. Failure analysis identifies incomplete code localization as a major bottleneck, while providing reference-derived file trees alongside API specifications improves resolved rates by 16--22 percentage points (2.4--17$\times$), reaching at most 34%. These results show that both perception and implementation remain central challenges for coding agents in practical modular development on large software systems. LoLBench is available at this https URL.

Software Engineering (cs.SE); Computation and Language (cs.CL)

arXiv:2609.37143 [cs.SE]

(or arXiv:2609.37143v1 [cs.SE] for this version)

https://doi.org/10.48550/arXiv.2609.37143 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 306 words

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