aiqbench analysis
This paper addresses a practical bottleneck in on-device ML: compressing operands cuts memory traffic only if the encode and decode operators are placed well. The proposed "absolute dominator" construction gives a linear-time way to choose those placements, and the reported 24% to 44% reductions in modeled traffic come from simulation rather than measured hardware runs. Readers working on edge deployment or graph compilers should check whether the gains hold once real memory and latency costs are measured.
Linear-Time Non-Local Codec Placement for Machine Learning Model Compression
arXiv:2610.14703v1 Announce Type: new Abstract: On-device inference imposes constraints on model storage and operand traffic and thus benefits from compressed operand representations, which mandate the use of encoding and decoding operators. However, na\"{\i}ve placement of codec operators can cancel the operand traffic gains sought from compression. In this work, I present an algorithm to place codec operators into a source computational graph to make it compatible with target hardware. The edges of the graph are colored so that each induced subgraph is weakly connected and has a maximal node that both postdominates all subgraph inputs and dominates all subgraph outputs; this unique node - dubbed the $\textit{absolute dominator}$ - is the natural location to observe the traffic flowing through the subgraph and learn parametric codec operators. The algorithm's time complexity is linear in the source graph's size. With respect to na\"{\i}ve local codec placement, the algorithm reduces modeled operand traffic by $24\%$-$44\%$ across four models, including $24\%$ on SigLIP and $34\%$ on SmolLM2.
Abstract:On-device inference imposes constraints on model storage and operand traffic and thus benefits from compressed operand representations, which mandate the use of encoding and decoding operators. However, na\"ıve placement of codec operators can cancel the operand traffic gains sought from compression. In this work, I present an algorithm to place codec operators into a source computational graph to make it compatible with target hardware. The edges of the graph are colored so that each induced subgraph is weakly connected and has a maximal node that both postdominates all subgraph inputs and dominates all subgraph outputs; this unique node - dubbed the $\textit{absolute dominator}$ - is the natural location to observe the traffic flowing through the subgraph and learn parametric codec operators. The algorithm's time complexity is linear in the source graph's size. With respect to na\"ıve local codec placement, the algorithm reduces modeled operand traffic by $24\%$-$44\%$ across four models, including $24\%$ on SigLIP and $34\%$ on SmolLM2.
Machine Learning (cs.LG)
arXiv:2610.14703 [cs.LG]
(or arXiv:2610.14703v1 [cs.LG] for this version)
https://doi.org/10.48550/arXiv.2610.14703 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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