aiqbench analysis
This research delivers a lightweight monocular vision pipeline that enables real-time sidewalk path extraction for embedded micromobility systems, achieving high accuracy and stability on low-power CPUs. By shifting from fragile bird's-eye-view methods to an optimized image-space architecture, the system reduces inference latency by over 400x while maintaining precise lateral center alignment in cluttered environments. This advancement is critical for deploying autonomous pedestrian-scale navigation where computational resources are strictly constrained.
Lightweight Machine Learning-Driven Monocular Sidewalk Path Extraction for Embedded Micromobility Navigation
arXiv:2608.25178v1 Announce Type: cross Abstract: Sidewalk-scale path extraction demands perception and planning that run reliably on compact, low-power hardware in cluttered, map-sparse environments. We present a monocular vision pipeline for sidewalk path extraction in micromobility systems that progresses through three design iterations, from a skeleton-graph baseline through distance-transform corridor planning to a lightweight image-space architecture, and provides a systematic comparison of five path-planning methods across both bird's-eye-view (BEV) and image-space domains. A compact SegFormer-B0 student model, trained with a semi-supervised teacher-student framework using OneFormer Swin-L pseudo-labels, achieves a hand-annotated IoU of 0.946 at 11.7 ms per frame, improving over the baseline checkpoint (IoU 0.758, 18.9 ms). In a controlled planner comparison on 32 hand-labeled frames, image-space midpoint planning achieves the lowest lateral center error (14.3 px) at 2.2 ms, a 421x speedup over BEV distance-transform planning (926.8 ms, 65.0 px center error), while maintaining comparable mask-path alignment (98.5% versus 98.6%). A full-video replay across six campus sequences (22,679 frames) confirms that the improved segmentation reduces temporal instability from 1.46% to 0.33% and increases template-path availability from 73.7% to 79.3%. We further show that BEV-only path extraction is fragile in monocular settings: in one profiled run, 99.3% of frames produced no valid BEV path. The final recommended architecture, image-space midpoint primary, image-space distance-transform fallback, and BEV reserved for visualization, runs the full perception-to-path stack in under 50 ms per frame on CPU, making it suitable for embedded pedestrian-speed micromobility systems.
Abstract:Sidewalk-scale path extraction demands perception and planning that run reliably on compact, low-power hardware in cluttered, map-sparse environments. We present a monocular vision pipeline for sidewalk path extraction in micromobility systems that progresses through three design iterations, from a skeleton-graph baseline through distance-transform corridor planning to a lightweight image-space architecture, and provides a systematic comparison of five path-planning methods across both bird's-eye-view (BEV) and image-space domains. A compact SegFormer-B0 student model, trained with a semi-supervised teacher-student framework using OneFormer Swin-L pseudo-labels, achieves a hand-annotated IoU of 0.946 at 11.7 ms per frame, improving over the baseline checkpoint (IoU 0.758, 18.9 ms). In a controlled planner comparison on 32 hand-labeled frames, image-space midpoint planning achieves the lowest lateral center error (14.3 px) at 2.2 ms, a 421x speedup over BEV distance-transform planning (926.8 ms, 65.0 px center error), while maintaining comparable mask-path alignment (98.5% versus 98.6%). A full-video replay across six campus sequences (22,679 frames) confirms that the improved segmentation reduces temporal instability from 1.46% to 0.33% and increases template-path availability from 73.7% to 79.3%. We further show that BEV-only path extraction is fragile in monocular settings: in one profiled run, 99.3% of frames produced no valid BEV path. The final recommended architecture, image-space midpoint primary, image-space distance-transform fallback, and BEV reserved for visualization, runs the full perception-to-path stack in under 50 ms per frame on CPU, making it suitable for embedded pedestrian-speed micromobility systems.
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)
arXiv:2608.25178 [cs.CV]
(or arXiv:2608.25178v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2608.25178 Focus to learn more arXiv-issued DOI via DataCite
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