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This research demonstrates how reinforcement learning can train models to dynamically allocate reasoning effort, significantly reducing token usage on simpler tasks without sacrificing accuracy on harder problems. By allowing the model to self-select between no thinking, brief reasoning, or extended reasoning at the first token, this approach optimizes compute efficiency while maintaining performance across diverse benchmarks like MATH and GSM8K.
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Learning When to Think: Adaptive Reasoning for Test-Time Compute Allocation

arXiv3 min read

arXiv:2608.20256v2 Announce Type: replace Abstract: Reasoning language models trained with reinforcement learning typically operate under a fixed token budget rather than an explicitly adaptive one, which can lead to over-computation on easy problems and insufficient computation on difficult ones. We study whether a model can learn to allocate its own reasoning effort by choosing, as the first token of its response, one of three modes: \textsc{NoThink} (answer as quickly as possible), \textsc{Short} (brief reasoning), or \textsc{Long} (extended reasoning). The choice is learned inside Group Relative Policy Optimization (GRPO) with no separate router, through a shaped reward that makes each mode worthwhile at a different response length, together with hard per-mode token caps that keep the modes distinct. On a 1.5B distilled model trained on MATH, the three modes emerge without collapsing to a single choice, and the brief modes end up more accurate than \textsc{Long}, which shows that the router sorts problems by difficulty rather than at random. Averaged over three seeds, the resulting policy stays close to the base model's accuracy on the held-out MATH500 ($0.782$ vs.\ $0.796$) while cutting the mean response length from $4{,}796$ to $2{,}811$ tokens (a $41\%$ reduction). Interestingly, it also transfers to other benchmarks without retraining, with the largest savings where problems are easier, with for instance 76\% token reduction on GSM8K and at higher accuracy than the baselines at similar response length. In short, we build a reasoning model that adaptively chooses how much to reason for each problem.

Abstract:Reasoning language models trained with reinforcement learning typically operate under a fixed token budget rather than an explicitly adaptive one, which can lead to over-computation on easy problems and insufficient computation on difficult ones. We study whether a model can learn to allocate its own reasoning effort by choosing, as the first token of its response, one of three modes: \textsc{NoThink} (answer as quickly as possible), \textsc{Short} (brief reasoning), or \textsc{Long} (extended reasoning). The choice is learned inside Group Relative Policy Optimization (GRPO) with no separate router, through a shaped reward that makes each mode worthwhile at a different response length, together with hard per-mode token caps that keep the modes distinct. On a 1.5B distilled model trained on MATH, the three modes emerge without collapsing to a single choice, and the brief modes end up more accurate than \textsc{Long}, which shows that the router sorts problems by difficulty rather than at random. Averaged over three seeds, the resulting policy stays close to the base model's accuracy on the held-out MATH500 ($0.782$ vs.\ $0.796$) while cutting the mean response length from $4{,}796$ to $2{,}811$ tokens (a $41\%$ reduction). Interestingly, it also transfers to other benchmarks without retraining, with the largest savings where problems are easier, with for instance 76\% token reduction on GSM8K and at higher accuracy than the baselines at similar response length. In short, we build a reasoning model that adaptively chooses how much to reason for each problem.

Artificial Intelligence (cs.AI)

arXiv:2608.20256 [cs.AI]

(or arXiv:2608.20256v2 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2608.20256 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 333 words

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