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This research proposes "Accessibility Plasticity," a novel principle where neural networks adapt by reorganizing which existing computations can interact rather than solely modifying parameters or architecture. By prioritizing changes to computational accessibility over costly capability modifications, the study demonstrates an efficient pathway for dynamic systems to maintain performance while reducing structural overhead in sequential learning tasks. This work advances our understanding of adaptive intelligence mechanisms beyond traditional parameter-centric approaches.
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What this isA model's reading of the article and related coverage, written for aiqbench. Not the publisher's words.

Learning to Access Computation: Accessibility Plasticity as a Principle of Adaptive Intelligence

arXiv2 min read

arXiv:2607.22748v1 Announce Type: cross Abstract: Modern neural networks primarily adapt through parameter modification within predefined computational structures. While recent methods introduce modularity, conditional computation, and parameter-efficient adaptation, they generally do not distinguish computational capability from computational accessibility as separate adaptive variables. This work introduces Accessibility Plasticity, a principle of adaptive computation in which systems adapt not only by changing what computation exists, but also by reorganizing which existing computations can interact and participate. We formalize Accessibility Plasticity through a relationship-based operational realization and establish a reuse-first hierarchy of adaptation, where accessibility modification precedes more costly capability and structural changes. A proof-of-concept evaluation on sequential learning tasks shows that accessibility adaptation can reduce capability modification while maintaining comparable task performance. These results suggest accessibility as a distinct adaptive dimension and provide a foundation for future dynamic neural systems whose computational relationships evolve with changing environments.

Abstract:Modern neural networks primarily adapt through parameter modification within predefined computational structures. While recent methods introduce modularity, conditional computation, and parameter-efficient adaptation, they generally do not distinguish computational capability from computational accessibility as separate adaptive variables. This work introduces Accessibility Plasticity, a principle of adaptive computation in which systems adapt not only by changing what computation exists, but also by reorganizing which existing computations can interact and participate. We formalize Accessibility Plasticity through a relationship-based operational realization and establish a reuse-first hierarchy of adaptation, where accessibility modification precedes more costly capability and structural changes. A proof-of-concept evaluation on sequential learning tasks shows that accessibility adaptation can reduce capability modification while maintaining comparable task performance. These results suggest accessibility as a distinct adaptive dimension and provide a foundation for future dynamic neural systems whose computational relationships evolve with changing environments.

Machine Learning (cs.LG); Artificial Intelligence (cs.AI); Neural and Evolutionary Computing (cs.NE)

arXiv:2607.22748 [cs.LG]

(or arXiv:2607.22748v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2607.22748 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 241 words

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