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This research advances quadrupedal robotics by employing hierarchical reinforcement learning to enable agile, collision-free traversal through narrow gates, effectively bridging the gap between animal agility and machine locomotion. The work demonstrates a scalable framework for dynamic skill transfer that could be applied to other high-speed maneuvering tasks in constrained environments.
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Learning Highly Dynamic Skills Transition for Quadruped Jumping Through Constrained Space

arXiv2 min read

arXiv:2608.19977v1 Announce Type: new Abstract: Although legged animals are capable of performing explosive motions while traversing confined spaces, replicating this behavior in quadrupedal robots has been a longstanding challenge. Here, we propose a hierarchical reinforcement learning pipeline that empowers the robots to perform aggressive locomotion through constrained obstacles--a narrow gate. The imitation learning technique is used to train the low-level policy, which mimics the behaviors of real animals and forms a set of diverse skills. The high-level controller, having an awareness of the capability of low-level skills and acquiring the gate information via vision-based detection, determines the suitable maneuvers with collision-free trajectories to traverse it dynamically. Notably, we also verify that this framework can be extended to other highly dynamic tasks. This is one of the first works that perform autonomous and agile aerial gate traversal tasks on ground-walking robots, extending the lifelike agility of legged robots to match that of their biological counterparts.

Abstract:Although legged animals are capable of performing explosive motions while traversing confined spaces, replicating this behavior in quadrupedal robots has been a longstanding challenge. Here, we propose a hierarchical reinforcement learning pipeline that empowers the robots to perform aggressive locomotion through constrained obstacles--a narrow gate. The imitation learning technique is used to train the low-level policy, which mimics the behaviors of real animals and forms a set of diverse skills. The high-level controller, having an awareness of the capability of low-level skills and acquiring the gate information via vision-based detection, determines the suitable maneuvers with collision-free trajectories to traverse it dynamically. Notably, we also verify that this framework can be extended to other highly dynamic tasks. This is one of the first works that perform autonomous and agile aerial gate traversal tasks on ground-walking robots, extending the lifelike agility of legged robots to match that of their biological counterparts.

Robotics (cs.RO)

arXiv:2608.19977 [cs.RO]

(or arXiv:2608.19977v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2608.19977 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 242 words

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