aiqbench analysis
This research investigates shifting Large Language Model interaction from rigid directive prompts to treating language as a tangible material interface for creative workflows. By analyzing the use of a physical device called the Memetic Mixer, the study identifies how constraining inputs can foster open-ended, associative engagement with AI systems in artistic practice. These findings offer critical design considerations for building next-generation HMI tools that support non-linear and symbolic creativity beyond standard text completion tasks.
Language as a Material Interface for Creative LLM Interaction
arXiv:2607.24753v1 Announce Type: cross Abstract: Although directive prompting is the predominant way to interact with Large Language Models (LLMs), many creative practices rely on language that is open-ended, associative, phonaesthetic, symbolic, and that unfolds across multiple temporalities. In this work, we explore how creative practitioners might work with AI systems when language is treated not merely as instruction but as material. We conducted an ecological two-week study with four creative practitioners using a design probe: the Memetic Mixer, a tangible interactive device that constrains interaction with an LLM. Analysis of post-study interviews and device logs identified distinct modes of material language use and temporalities that shaped each participant's engagement with AI and their creative practice. We reflect on these findings and contribute design considerations that support open-ended interaction with AI in creative practice.
Abstract:Although directive prompting is the predominant way to interact with Large Language Models (LLMs), many creative practices rely on language that is open-ended, associative, phonaesthetic, symbolic, and that unfolds across multiple temporalities. In this work, we explore how creative practitioners might work with AI systems when language is treated not merely as instruction but as material. We conducted an ecological two-week study with four creative practitioners using a design probe: the Memetic Mixer, a tangible interactive device that constrains interaction with an LLM. Analysis of post-study interviews and device logs identified distinct modes of material language use and temporalities that shaped each participant's engagement with AI and their creative practice. We reflect on these findings and contribute design considerations that support open-ended interaction with AI in creative practice.
Human-Computer Interaction (cs.HC); Computation and Language (cs.CL)
H.5.2; I.2.7; J.5
arXiv:2607.24753 [cs.HC]
(or arXiv:2607.24753v1 [cs.HC] for this version)
https://doi.org/10.48550/arXiv.2607.24753 Focus to learn more arXiv-issued DOI via DataCite
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Full text under the publisher's open licence · 227 words
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