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This research introduces LACE, a dynamic frame rate codec that applies independent compression steps at each quantization layer to optimize segmentation boundaries for neural audio models. By addressing the computational inefficiencies of high frame rates in speech language modeling, the method achieves a superior rate-quality tradeoff and improves text-to-speech inference efficiency without sacrificing synthesis quality. The work represents a significant advancement in optimizing the infrastructure for large-scale AI-driven audio generation and processing.
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LACE: Layer-Wise Compression for Dynamic Frame Rate Codecs

arXiv2 min read

arXiv:2609.17509v1 Announce Type: cross Abstract: Neural audio codecs are a key component in speech language modeling. However, their high frame rates lead to long sequence lengths, increasing computational costs. Dynamic frame rate codecs mitigate this by reducing the effective frame rate using a compression step to merge multiple frames together. However, most prior methods either operate on single-codebook codecs or apply a single compression step before multi-layer quantization. This forces all quantization layers to share the same segmentation boundaries, despite the residual embeddings at different quantization layers exhibiting different rates of change over time. We propose LACE (Layer-Adaptive Codec Encoding), a dynamic frame rate codec that applies an independent compression step at each quantization layer, enabling layer-specific segmentation boundaries. To use LACE tokens in downstream text-to-speech (TTS), we further introduce union alignment and boundary anchor mechanisms to make durations consistent across layers while preserving compression benefits. Experiments on LibriTTS show that LACE offers a better rate-quality tradeoff than prior dynamic frame rate methods on the reconstruction task and improves TTS inference efficiency while maintaining competitive synthesis quality. Our code is released as part of the ESPnet3 codec recipe.

Abstract:Neural audio codecs are a key component in speech language modeling. However, their high frame rates lead to long sequence lengths, increasing computational costs. Dynamic frame rate codecs mitigate this by reducing the effective frame rate using a compression step to merge multiple frames together. However, most prior methods either operate on single-codebook codecs or apply a single compression step before multi-layer quantization. This forces all quantization layers to share the same segmentation boundaries, despite the residual embeddings at different quantization layers exhibiting different rates of change over time. We propose LACE (Layer-Adaptive Codec Encoding), a dynamic frame rate codec that applies an independent compression step at each quantization layer, enabling layer-specific segmentation boundaries. To use LACE tokens in downstream text-to-speech (TTS), we further introduce union alignment and boundary anchor mechanisms to make durations consistent across layers while preserving compression benefits. Experiments on LibriTTS show that LACE offers a better rate-quality tradeoff than prior dynamic frame rate methods on the reconstruction task and improves TTS inference efficiency while maintaining competitive synthesis quality. Our code is released as part of the ESPnet3 codec recipe.

Accepted to SLT 2026. 8 pages, 5 figures

Sound (cs.SD); Artificial Intelligence (cs.AI); Computation and Language (cs.CL)

arXiv:2609.17509 [cs.SD]

(or arXiv:2609.17509v1 [cs.SD] for this version)

https://doi.org/10.48550/arXiv.2609.17509 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 291 words

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