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IEEE Presidents’ Scholarship Honors Teen Innovators

About 16 percent of the global population—more than 1 billion people—live with some form of disability, according to the World Health Organization. Many of the disabilities affect independence and mobility. Three high school students working on inventions to help people with disabilities restore movement, translate thoughts, and navigate rough terrain had their work showcased at Regeneron’s International Science and Engineering Fair (ISEF), held in May in Phoenix. Their projects earned them this year’s IEEE Presidents’ Scholarship awards. IEEE President Mary Ellen Randall presented the awards at a ceremony held during the fair. They also received an IEEE President’s coin, which students said was a highlight of their experience. Hollie Tang won this year’s IEEE Presidents’ Scholarship of US $10,000 for her wheelchair navigation system. The award is payable over four years of undergraduate university study and includes a complimentary IEEE student membership. Partap Sidhu, the second-place winner, received a $600 scholarship for his mind-controlled lower-limb exoskeleton. Third-place winner Calvin Shang Hung received a $400 scholarship for his rough-terrain robot. Sidhu and Hung also got complimentary IEEE student memberships. Established by the IEEE Foundation and administered by IEEE Educational Activities, the Presidents’ Scholarship recognizes high school students who demonstrate an exceptional grasp of electrical engineering, computer science, or another IEEE field of interest. Controlling movements with a tongue Holly Tang won the 2026 IEEE Presidents’ Scholarship of US $10,000 for her Tonguage project, which is a noninvasive, computer-vision-based human-machine interface.Lynn Bowlby Tang, a sophomore at Wilson High School in Hacienda Heights, Calif., secured the top prize for her Tonguage project: a noninvasive, computer-vision-based human-machine interface. Using tongue movements and a standard camera, the interface lets users control a computer and other digital tools as well as assistive technologies including wheelchairs. The tongue pad, one of the system’s core features, allows the user’s tongue to function as a directional cursor, while eye blinks serve as mouse clicks. Tonguage translates the person’s tongue and eye motions into actionable commands in several ways, such as the tongue’s position inside the mouth and continuous movement patterns. The system’s multimodality combines input from the tongue with other facial cues. The system includes a face-tracking feature for error prevention that verifies commands are coming from the intended user, disregarding anyone else who moves into the camera’s frame. That is a critical safety measure for a wheelchair-navigation application, Tang says. Accessibility was central to Tang’s mission. She built the system to run on relatively affordable, readily available laptop cameras rather than more costly specialized hardware. “Mobility conditions don’t discriminate,” she says. “They can affect anyone of any income, gender, and socioeconomic status.” Tang initially imagined Tonguage as a simple substitute for a keyboard and mouse. The more research she did, though, the more she realized that it could offer autonomy through applications such as wheelchair navigation, robotic arm control, and gaming, she says. “We’re so focused on trying to give people autonomy over just basic human tasks that we often leave out things like gaming,” she says. “They deserve the freedom to play games and enjoy entertainment as well.” Tang, who plans to pursue biomedical engineering, says a visit to a rehabilitation center solidified her purpose. “Including empathy in your technological solution is so important,” she says. “Empathy is hard to teach in a classroom, but it can be learned through experience, and through actually meeting people whose lives your work might change.” Mind-controlled exoskeleton Sidhu, a junior at Bethpage High School, in New York, took second place for NeuroGait, a mind-controlled, lower-limb exoskeleton. He says he was inspired by his volunteer work at a community center that lacked elevators. He saw individuals with mobility issues struggle to navigate the three flights of stairs. NeuroGait operates by reading the Bereitschaftspotential (BP), a faint electrical pattern that emerges one to two seconds before a person consciously initiates movement. Using a custom electroencephalogram (EEG) headset and a convolutional neural network (CNN), the system classifies intended movements and sends commands to a 3D-printed exoskeleton. Rather than rigid motors, the suit relies on pneumatic artificial muscles that Sidhu designed to mimic human anatomy. “The pneumatic artificial muscle in itself is so compliant that it’s able to adjust to the limitations of the human body,” he says. The technical specifications are striking: The CNN achieves a 99.9 percent accuracy in detecting a person’s intended movement, while the full system—from the brain’s signal to physic
About 16 percent of the global population—more than 1 billion people—live with some form of disability, according to the World Health Organization. Many of the disabilities affect independence and mobility. Three high school students working on inventions to help people with disabilities restore movement, translate thoughts, and navigate rough terrain had their work showcased at Regeneron’s International Science and Engineering Fair (ISEF), held in May in Phoenix. Their projects earned them this year’s IEEE Presidents’ Scholarship awards. IEEE President Mary Ellen Randall presented the awards at a ceremony held during the fair. They also received an IEEE President’s coin, which students said was a highlight of their experience. Hollie Tang won this year’s IEEE Presidents’ Scholarship of US $10,000 for her wheelchair navigation system. The award is payable…
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