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This arXiv preprint proposes parameterizing an inverse reinforcement learning reward as a function of hyperbolic (and Euclidean) distance to a learned vector. The authors report performance comparable to state-of-the-art baselines, with gains in low-data and dense settings, plus a museum navigation case study that captures non-separable feature interactions. Readers should treat these as preliminary claims from a single arXiv version, and the key question is whether the geometric assumption generalizes beyond the tested benchmarks.
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Hyperbolic Inverse Reinforcement Learning

arXiv3 min read

arXiv:2610.42104v1 Announce Type: new Abstract: Inverse reinforcement learning (IRL) seeks to infer the reward function underlying observed behavior, but its predictive accuracy and interpretability depend on how that reward is computed from the underlying features. While prior IRL reward functions have been implemented through a variety of techniques including linear weights, neural networks, or other function approximators, none make assumptions about the geometry of the underlying feature space. Inspired by geometric organization observed in neural circuits, we introduce Hyperbolic inverse reinforcement learning (Hyperbolic IRL), which parameterizes reward as a function of Hyperbolic distance between the feature vector and a learned parameter vector, as well as its Euclidean distance variant. We tested our methods against a range of linear and nonlinear IRL baselines under both deterministic and stochastic policies. Our Hyperbolic approach achieved comparable performance to state-of-the-art models on established benchmarks and excelled in the low data limit and across dense environments. Applied to human navigation among multiple exhibits in a museum room, Hyperbolic IRL reveals reward structure that depends not only on individual exhibit-distance features, but also on non-separable conjunctions between them. Together, these results demonstrate that a Hyperbolic reward parameterization can improve both the predictive accuracy and interpretability of IRL, providing a framework for studying how non-separable, conjunctive structure can begin to explain behavior.

Abstract:Inverse reinforcement learning (IRL) seeks to infer the reward function underlying observed behavior, but its predictive accuracy and interpretability depend on how that reward is computed from the underlying features. While prior IRL reward functions have been implemented through a variety of techniques including linear weights, neural networks, or other function approximators, none make assumptions about the geometry of the underlying feature space. Inspired by geometric organization observed in neural circuits, we introduce Hyperbolic inverse reinforcement learning (Hyperbolic IRL), which parameterizes reward as a function of Hyperbolic distance between the feature vector and a learned parameter vector, as well as its Euclidean distance variant. We tested our methods against a range of linear and nonlinear IRL baselines under both deterministic and stochastic policies. Our Hyperbolic approach achieved comparable performance to state-of-the-art models on established benchmarks and excelled in the low data limit and across dense environments. Applied to human navigation among multiple exhibits in a museum room, Hyperbolic IRL reveals reward structure that depends not only on individual exhibit-distance features, but also on non-separable conjunctions between them. Together, these results demonstrate that a Hyperbolic reward parameterization can improve both the predictive accuracy and interpretability of IRL, providing a framework for studying how non-separable, conjunctive structure can begin to explain behavior.

Machine Learning (cs.LG)

arXiv:2610.42104 [cs.LG]

(or arXiv:2610.42104v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2610.42104 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 304 words

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