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This paper introduces Hierarchical Deep Counterfactual Regret Minimization (HDCFR), a novel algorithm designed to enhance learning efficiency in imperfect information games with vast state spaces and deep game trees. By integrating skill-based strategy learning into the standard CFR framework, HDCFR facilitates human-expertise integration and enables the transfer of subgame-solving skills across similar tasks. The work establishes theoretical foundations for hierarchical updates and extends these methods to large-scale problems using deep learning objectives.
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Hierarchical Deep Counterfactual Regret Minimization

arXiv2 min read

arXiv:2305.17327v4 Announce Type: replace Abstract: Imperfect Information Games (IIGs) are used to model games under uncertainty or lack complete information. Counterfactual Regret Minimization (CFR) is one of the most successful families of algorithms for IIGs. The integration of skill-based strategy learning with CFR could potentially mirror more human-like decision-making and improve learning on complex IIGs. It enables the learning of a hierarchical strategy, wherein low-level components represent skills for solving subgames and the high-level component manages the transition between skills. In this paper, we introduce the first hierarchical version of Deep CFR (HDCFR), an innovative method that boosts learning efficiency in tasks involving extensively large state spaces and deep game trees. Notably, HDCFR enables learning with predefined (human) expertise and extracting skills transferable to similar tasks. We first present the algorithm and establish its theory in a tabular setting, including hierarchical CFR update rules and a variance-reduced Monte Carlo sampling extension for the model-free setting, where backtracking is infeasible. We then extend HDCFR to large-scale tasks via deep learning objectives that match the tabular targets under exact function fitting. Code: https://anonymous.4open.science/r/HDCFR_RUN-677B.

Abstract:Imperfect Information Games (IIGs) are used to model games under uncertainty or lack complete information. Counterfactual Regret Minimization (CFR) is one of the most successful families of algorithms for IIGs. The integration of skill-based strategy learning with CFR could potentially mirror more human-like decision-making and improve learning on complex IIGs. It enables the learning of a hierarchical strategy, wherein low-level components represent skills for solving subgames and the high-level component manages the transition between skills. In this paper, we introduce the first hierarchical version of Deep CFR (HDCFR), an innovative method that boosts learning efficiency in tasks involving extensively large state spaces and deep game trees. Notably, HDCFR enables learning with predefined (human) expertise and extracting skills transferable to similar tasks. We first present the algorithm and establish its theory in a tabular setting, including hierarchical CFR update rules and a variance-reduced Monte Carlo sampling extension for the model-free setting, where backtracking is infeasible. We then extend HDCFR to large-scale tasks via deep learning objectives that match the tabular targets under exact function fitting. Code: this https URL.

Machine Learning (cs.LG)

arXiv:2305.17327 [cs.LG]

(or arXiv:2305.17327v4 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2305.17327 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 270 words

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