aiqbench analysis
This research establishes the NP-hardness of Multi-Agent Path Finding on tree structures, resolving long-standing open problems regarding basic motion models like Pebble Motion. By unifying these results through the hardness of Stack Rearrangement, the study reveals fundamental computational barriers that apply even to simple graph topologies such as subdivided stars. These findings are critical for understanding the theoretical limits of collision-free planning in robotics and multi-agent systems where tree-like constraints often arise.
Hardness of Multi-Agent Path Finding on Trees: A Unified Approach
arXiv:2606.06686v2 Announce Type: replace Abstract: This paper presents a simple framework that settles the complexity of Multi-Agent Path Finding (MAPF) on trees across standard objectives - distance, makespan, and flowtime - for both labeled and colored variants. In MAPF, agents occupy the vertices of a graph and must move to target vertices without collisions while optimizing a given objective. In the labeled case, the agents are distinct and have respective targets; in the colored case, agents of the same color are interchangeable. While many MAPF variants are known to be intractable, several basic cases on trees have remained open. We prove NP-hardness on trees for both labeled and 2-colored MAPF under all three objectives. In particular, we resolve the classical Pebble Motion problem, where one pebble moves at a time to an adjacent empty vertex and the goal is to minimize the total number of moves. Despite being one of the most basic discrete motion models, its complexity on trees had remained open for several decades. Moreover, for colored Pebble Motion, we give the first hardness result on any graph class, already with two colors, which is tight. All of these results are established through the hardness of Stack Rearrangement, itself posed as an open problem, which asks to optimally rearrange items stored in stacks, and which we also prove to be NP-hard. Notably, the connection to stacks yields hardness already on very simple trees - subdivided stars - across all problems. Together, these results reveal a common tractability barrier that permeates several fundamental motion models, thereby unifying and strengthening prior hardness results.
Abstract:This paper presents a simple framework that settles the complexity of Multi-Agent Path Finding (MAPF) on trees across standard objectives - distance, makespan, and flowtime - for both labeled and colored variants. In MAPF, agents occupy the vertices of a graph and must move to target vertices without collisions while optimizing a given objective. In the labeled case, the agents are distinct and have respective targets; in the colored case, agents of the same color are interchangeable. While many MAPF variants are known to be intractable, several basic cases on trees have remained open. We prove NP-hardness on trees for both labeled and 2-colored MAPF under all three objectives. In particular, we resolve the classical Pebble Motion problem, where one pebble moves at a time to an adjacent empty vertex and the goal is to minimize the total number of moves. Despite being one of the most basic discrete motion models, its complexity on trees had remained open for several decades. Moreover, for colored Pebble Motion, we give the first hardness result on any graph class, already with two colors, which is tight. All of these results are established through the hardness of Stack Rearrangement, itself posed as an open problem, which asks to optimally rearrange items stored in stacks, and which we also prove to be NP-hard. Notably, the connection to stacks yields hardness already on very simple trees - subdivided stars - across all problems. Together, these results reveal a common tractability barrier that permeates several fundamental motion models, thereby unifying and strengthening prior hardness results.
Robotics (cs.RO); Data Structures and Algorithms (cs.DS)
arXiv:2606.06686 [cs.RO]
(or arXiv:2606.06686v2 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2606.06686 Focus to learn more arXiv-issued DOI via DataCite
https://doi.org/10.4230/LIPIcs.ESA.2026.159 Focus to learn more DOI(s) linking to related resources
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