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GzDRL addresses critical reproducibility and scalability bottlenecks in robotics by replacing nondeterministic middleware with a single-process, deterministic environment-stepping mechanism. This architecture significantly improves data collection throughput on standard workstations while maintaining precise synchronization necessary for reliable sim-to-real transfer on physical systems like quadrotors. The framework represents a substantive advancement in making deep reinforcement learning experiments more accessible and consistent for robotics researchers.
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GzDRL: Reproducible and Scalable Deep Reinforcement Learning with Gazebo

arXiv2 min read

arXiv:2609.13243v1 Announce Type: new Abstract: We present GzDRL, a novel single-process reinforcement learning (RL) framework for Gazebo that overcomes longstanding bottlenecks in scalable, reproducible robotics experimentation. Unlike conventional middleware-based RL-Gazebo integrations that suffer from nondeterminism and irreproducibility, GzDRL introduces a systematic, middleware-free environment-stepping mechanism that directly synchronizes agent actions and physics updates. This design enables deterministic, high-throughput data collection, efficient vectorization, and reproducible RL training and evaluation. Comprehensive benchmarks demonstrate that GzDRL achieves the highest workstation throughput among the evaluated frameworks while remaining competitive with GPU-accelerated simulators on laptop hardware, and maintains precise agent-environment synchronization, multi-agent scalability, and experiment-level reproducibility. We further validate sim-to-real transfer by deploying learned policies directly onto a physical quadrotor, without fine-tuning. Our results establish GzDRL as an accessible and reproducible platform for advancing RL in robotics and automation.

Abstract:We present GzDRL, a novel single-process reinforcement learning (RL) framework for Gazebo that overcomes longstanding bottlenecks in scalable, reproducible robotics experimentation. Unlike conventional middleware-based RL-Gazebo integrations that suffer from nondeterminism and irreproducibility, GzDRL introduces a systematic, middleware-free environment-stepping mechanism that directly synchronizes agent actions and physics updates. This design enables deterministic, high-throughput data collection, efficient vectorization, and reproducible RL training and evaluation. Comprehensive benchmarks demonstrate that GzDRL achieves the highest workstation throughput among the evaluated frameworks while remaining competitive with GPU-accelerated simulators on laptop hardware, and maintains precise agent-environment synchronization, multi-agent scalability, and experiment-level reproducibility. We further validate sim-to-real transfer by deploying learned policies directly onto a physical quadrotor, without fine-tuning. Our results establish GzDRL as an accessible and reproducible platform for advancing RL in robotics and automation.

This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible

Robotics (cs.RO); Machine Learning (cs.LG)

arXiv:2609.13243 [cs.RO]

(or arXiv:2609.13243v1 [cs.RO] for this version)

Full text under the publisher's open licence · 167 words

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