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This research introduces BRAID, a hierarchical latent-variable model that treats social motion generation as a meta-transfer learning problem to capture both group-level dynamics and individual variations. By explicitly modeling interaction states rather than just plausible trajectories, the system enables robust performance across full, sparse, or partial observation regimes for embodied agents. The work advances generative AI in robotics by providing compact social-state vectors that facilitate better coordination and adaptation in multi-person scenarios.
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Generative Interactions: Weaving Multiparty Human Motion with Bilevel Latent Dynamics

arXiv3 min read

arXiv:2609.37708v1 Announce Type: cross Abstract: Human social behaviour is not a collection of independent motions, but a jointly organised process in which group dynamics and individual variation continuously shape one another. Yet existing social motion models often prioritise plausible trajectories while leaving interaction state implicit, limiting their ability to transfer across groups, tasks, and partial-observation regimes. To address this gap, we introduce Bilevel Representations for Agent Interaction Dynamics (BRAID), a hierarchical sequential latent-variable model for generative multi-person interaction. BRAID explicitly formulates social motion generation as a meta-transfer learning problem: shared interaction priors are learned across datasets and adapted through arbitrary context sets of observed people and joints. The model represents each scene through a group-level latent state that captures shared interaction dynamics and person-level latent states that capture individual behaviour conditioned on the evolving group context. This modelling choice enables coherent generation under full, sparse, or partial observations while exposing compact social-state vectors that can serve as an interface for downstream embodied-agent systems. We evaluate BRAID under a unified SMPL-based representation on social forecasting, tracking and in-filling, and response generation, using metrics that assess not only reconstruction accuracy but also realism, diversity, temporal alignment, and interpersonal coordination. We further analyse the hierarchical latent space, showing that it captures separable group- and individual-level structure.

Abstract:Human social behaviour is not a collection of independent motions, but a jointly organised process in which group dynamics and individual variation continuously shape one another. Yet existing social motion models often prioritise plausible trajectories while leaving interaction state implicit, limiting their ability to transfer across groups, tasks, and partial-observation regimes. To address this gap, we introduce Bilevel Representations for Agent Interaction Dynamics (BRAID), a hierarchical sequential latent-variable model for generative multi-person interaction. BRAID explicitly formulates social motion generation as a meta-transfer learning problem: shared interaction priors are learned across datasets and adapted through arbitrary context sets of observed people and joints. The model represents each scene through a group-level latent state that captures shared interaction dynamics and person-level latent states that capture individual behaviour conditioned on the evolving group context. This modelling choice enables coherent generation under full, sparse, or partial observations while exposing compact social-state vectors that can serve as an interface for downstream embodied-agent systems. We evaluate BRAID under a unified SMPL-based representation on social forecasting, tracking and in-filling, and response generation, using metrics that assess not only reconstruction accuracy but also realism, diversity, temporal alignment, and interpersonal coordination. We further analyse the hierarchical latent space, showing that it captures separable group- and individual-level structure.

Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

arXiv:2609.37708 [cs.AI]

(or arXiv:2609.37708v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2609.37708 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 305 words

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