aiqbench analysis
This research introduces gaze prompting, a technique that uses eye-tracking data during teleoperation to provide frame-level visual guidance for Vision-Language-Action (VLA) models. By simulating human attention patterns without requiring hardware at deployment, the method significantly boosts success rates in complex bimanual manipulation tasks. The release of the GazeMani dataset offers a valuable resource for advancing robotics through more efficient fine-tuning strategies that align with human perceptual focus.
Gaze Prompts: Temporally Dense Human Attention for Vision-Language-Action Fine-Tuning
arXiv:2609.34550v1 Announce Type: new Abstract: Vision-Language-Action (VLA) fine-tuning pairs images with actions at every step, yet typically provides only a task-level language instruction, leaving moment-to-moment visual relevance implicit. We introduce \emph{eye-tracker-supervised gaze prompting}, which uses gaze recorded during VR teleoperation to provide frame-level visual guidance for VLA fine-tuning. During training, recorded gaze locations are rendered as crosshairs on the robot's head-camera images. At deployment, a lightweight predictor estimates gaze locations from recent images and the instruction, supplying the same type of visual prompt without an eye tracker or changes to the policy architecture. Instantiated with $\pi_0$, gaze prompting increases mean success from $26.3\%$ to $56.0\%$ across six real-world bimanual manipulation tasks, with gains also observed when a single policy is trained on all six tasks. We release \textsc{GazeMani}, a dataset of $1{,}200$ teleoperated trajectories with synchronized gaze.
Abstract:Vision-Language-Action (VLA) fine-tuning pairs images with actions at every step, yet typically provides only a task-level language instruction, leaving moment-to-moment visual relevance implicit. We introduce \emph{eye-tracker-supervised gaze prompting}, which uses gaze recorded during VR teleoperation to provide frame-level visual guidance for VLA fine-tuning. During training, recorded gaze locations are rendered as crosshairs on the robot's head-camera images. At deployment, a lightweight predictor estimates gaze locations from recent images and the instruction, supplying the same type of visual prompt without an eye tracker or changes to the policy architecture. Instantiated with $\pi_0$, gaze prompting increases mean success from $26.3\%$ to $56.0\%$ across six real-world bimanual manipulation tasks, with gains also observed when a single policy is trained on all six tasks. We release \textsc{GazeMani}, a dataset of $1{,}200$ teleoperated trajectories with synchronized gaze.
Robotics (cs.RO)
arXiv:2609.34550 [cs.RO]
(or arXiv:2609.34550v1 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2609.34550 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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