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This research introduces Sound-Triggered Mobile Manipulation (STMM), shifting robotics from passive instruction-following to active, sound-driven autonomy in dynamic environments. By integrating auditory perception with physical interaction within the Habitat-Echo simulation platform, the study demonstrates a robot's ability to isolate acoustic sources and execute sequential manipulation tasks without explicit commands. This work establishes a new measurable direction for enhancing robotic reactivity to real-world events through advanced planning-to-execution frameworks.
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From Instruction to Event: Sound-Triggered Mobile Manipulation

arXiv2 min read

arXiv:2601.21667v3 Announce Type: replace Abstract: Current mobile manipulation research predominantly follows an instruction-driven paradigm, where robots rely on predefined textual commands to execute tasks. However, this setting confines robots to a passive role, limiting robotic autonomy and the ability to react to dynamic environmental events. To address these limitations, we introduce Sound-Triggered Mobile Manipulation (STMM), where robots must actively perceive and interact with sound-emitting objects without explicit action instructions. To support STMM, we develop Habitat-Echo, a simulation platform that integrates sound rendering with physical interaction. We further propose a hierarchical baseline that translates high-level planning into low-level executions, where a task planner predicts a skill chain for policy models to execute sequentially. Experiments indicate the feasibility of perceiving auditory events and executing corresponding physical interactions without explicit instructions. Notably, in challenging multi-event scenarios, the robot successfully isolates the primary sources from overlapping acoustic interference to execute the first interactions, and subsequently proceeds to manipulate the secondary objects. These new challenges of planning-to-execution position STMM as a measurable research direction.The code and datasets will be released upon acceptance.

Abstract:Current mobile manipulation research predominantly follows an instruction-driven paradigm, where robots rely on predefined textual commands to execute tasks. However, this setting confines robots to a passive role, limiting robotic autonomy and the ability to react to dynamic environmental events. To address these limitations, we introduce Sound-Triggered Mobile Manipulation (STMM), where robots must actively perceive and interact with sound-emitting objects without explicit action instructions. To support STMM, we develop Habitat-Echo, a simulation platform that integrates sound rendering with physical interaction. We further propose a hierarchical baseline that translates high-level planning into low-level executions, where a task planner predicts a skill chain for policy models to execute sequentially. Experiments indicate the feasibility of perceiving auditory events and executing corresponding physical interactions without explicit instructions. Notably, in challenging multi-event scenarios, the robot successfully isolates the primary sources from overlapping acoustic interference to execute the first interactions, and subsequently proceeds to manipulate the secondary objects. These new challenges of planning-to-execution position STMM as a measurable research this http URL code and datasets will be released upon acceptance.

Robotics (cs.RO); Computer Vision and Pattern Recognition (cs.CV)

arXiv:2601.21667 [cs.RO]

(or arXiv:2601.21667v3 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2601.21667 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 271 words

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