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This study systematically evaluates generative world models against eight traditional simulator capabilities, revealing that while they excel in interaction and controllability for specific scenarios, they lack formal guarantees of physical laws and robust state feedback. The analysis highlights a critical gap where only 6 out of 163 implementation papers provide runtime interfaces for querying entity states, underscoring the distance remaining before generative models can fully replace physics engines. Future progress hinges on integrating formalized physics and unified action interfaces to achieve reproducible long-horizon evolution.
Sources coveringarXiv, AI Alignment Forum, Quantum Frontiers, Quantum Computing Report
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From Generation to Simulation: How Far Are World Models from Being True Simulators?

arXiv2 min read

arXiv:2608.23070v1 Announce Type: new Abstract: With the rapid progress of diffusion models and large-scale video generation, generative world models are increasingly expected to replace traditional simulators, including physics engines, game engines, and reinforcement-learning environments. Yet the remaining distance from generation to simulation lacks a systematic assessment. We present a capability-based study using an external yardstick: eight capabilities of a traditional simulator, namely asset construction, physics engine, interaction, controllability, stability, state feedback, diversity, and evaluation metrics. We trace three main technical routes--latent dynamics, video generation, and joint-embedding prediction--and map exactly 200 representative works published from 2018 to June 2026 onto these capabilities. Our analysis shows that world models have achieved functional substitution in interaction and controllability for specific scenarios, but remain short of traditional simulators in formal guarantees of physical laws, structured state feedback, and reproducible long-horizon evolution. State feedback is the most neglected cross-route shortcoming: only 6 of 163 implementation papers expose a runtime interface for querying entity states or physical parameters. We identify six research directions: formalized physics, a unified action interface, first-class state feedback, long-horizon stability, downstream-utility evaluation, and cross-route hybridization. Project page: https://github.com/AtongWang/world-model-simulators

Title:From Generation to Simulation: How Far Are World Models from Being True Simulators?

Abstract:With the rapid progress of diffusion models and large-scale video generation, generative world models are increasingly expected to replace traditional simulators, including physics engines, game engines, and reinforcement-learning environments. Yet the remaining distance from generation to simulation lacks a systematic assessment. We present a capability-based study using an external yardstick: eight capabilities of a traditional simulator, namely asset construction, physics engine, interaction, controllability, stability, state feedback, diversity, and evaluation metrics. We trace three main technical routes--latent dynamics, video generation, and joint-embedding prediction--and map exactly 200 representative works published from 2018 to June 2026 onto these capabilities. Our analysis shows that world models have achieved functional substitution in interaction and controllability for specific scenarios, but remain short of traditional simulators in formal guarantees of physical laws, structured state feedback, and reproducible long-horizon evolution. State feedback is the most neglected cross-route shortcoming: only 6 of 163 implementation papers expose a runtime interface for querying entity states or physical parameters. We identify six research directions: formalized physics, a unified action interface, first-class state feedback, long-horizon stability, downstream-utility evaluation, and cross-route hybridization. Project page: this https URL

42 pages, 23 figures, 2 tables. Project page: this https URL

Artificial Intelligence (cs.AI); Computer Vision and Pattern Recognition (cs.CV)

arXiv:2608.23070 [cs.AI]

(or arXiv:2608.23070v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2608.23070 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 307 words

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