aiqbench analysis
EvoGUI introduces a novel benchmark specifically designed to isolate state-transition reasoning in GUI agents from other capabilities like perception or planning. By converting interface trajectories into visual question answering probes, it reveals significant performance gaps where larger models still fail to reliably predict next states without additional training. This diagnostic tool is essential for advancing the reliability of autonomous UI interaction systems by pinpointing weaknesses in causal understanding rather than end-to-end success rates.
EvoGUI: An Evolution-Aware Benchmark for GUI State-Transition Understanding
arXiv:2607.17050v1 Announce Type: cross Abstract: GUI agents must reason about how actions transform interface states, but end-to-end success rates entangle this ability with perception, grounding, planning, and recovery. We introduce EvoGUI, a diagnostic framework that converts normalized GUI trajectories into three complementary visual question answering probes: temporal ordering, inverse action/value prediction, and contrastive one-step successor discrimination. Their labels are derived from trajectory order and logged actions, requiring no additional task-label annotation after trajectory normalization. We instantiate EvoGUI-Bench from Mind2Web and WebLINX, yielding 3,000 instances across 120 domains, and evaluate 28 vision-language model configurations zero-shot. The strongest model reaches only 60.4 EvoGain, while model scale and GUI specialization do not reliably predict performance. These results establish EvoGUI-Bench as a scalable diagnostic complement to end-to-end GUI-agent evaluation while exposing substantial headroom in state-transition understanding. The source code is publicly available at https://github.com/Yyhhh6/EvoGUI.
Abstract:GUI agents must reason about how actions transform interface states, but end-to-end success rates entangle this ability with perception, grounding, planning, and recovery. We introduce EvoGUI, a diagnostic framework that converts normalized GUI trajectories into three complementary visual question answering probes: temporal ordering, inverse action/value prediction, and contrastive one-step successor discrimination. Their labels are derived from trajectory order and logged actions, requiring no additional task-label annotation after trajectory normalization. We instantiate EvoGUI-Bench from Mind2Web and WebLINX, yielding 3,000 instances across 120 domains, and evaluate 28 vision-language model configurations zero-shot. The strongest model reaches only 60.4 EvoGain, while model scale and GUI specialization do not reliably predict performance. These results establish EvoGUI-Bench as a scalable diagnostic complement to end-to-end GUI-agent evaluation while exposing substantial headroom in state-transition understanding. The source code is publicly available at this https URL.
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)
arXiv:2607.17050 [cs.CV]
(or arXiv:2607.17050v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2607.17050 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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