aiqbench analysis
This paper proposes two specific algorithmic enhancements to MADDPG: an action inference mechanism to predict peer intentions and a geometric importance sampling strategy to prioritize recent experiences. These modifications aim to directly address non-stationarity and improve exploration efficiency in multi-agent environments, with empirical validation on the PettingZoo Predator-Prey benchmark. The work offers a practical pathway for researchers seeking to stabilize cooperative learning and accelerate convergence in discrete-action multi-agent reinforcement learning tasks.
Enhancing the MADDPG Algorithm for Multi-Agent Learning via Action Inference and Importance Sampling
arXiv:2606.05021v1 Announce Type: new Abstract: We investigate multi-agent deep reinforcement learning and propose two enhancements to the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm. First, we introduce a novel Action Inference mechanism that enables each agent to predict other agents' intended actions, thereby improving the accuracy and stability of its own policy. Second, we apply an importance sampling strategy, using geometric distribution, in the replay buffer to prioritize more recent and informative experiences, which helps mitigate the non-stationarity inherent in multi-agent environments. We evaluate both modifications on the discrete-action Predator-Prey task provided by the PettingZoo library, a flexible Python interface for general multi-agent reinforcement learning benchmarks. Our results indicate that Action Inference is effective in improving learning stability and inter-agent cooperation and that importance sampling using geometric distribution can lead to significant improvements in exploration efficiency over standard MADDPG. Code available at https://github.com/shaashwathsivakumar/MARL_Proj
Abstract:We investigate multi-agent deep reinforcement learning and propose two enhancements to the Multi-Agent Deep Deterministic Policy Gradient (MADDPG) algorithm. First, we introduce a novel Action Inference mechanism that enables each agent to predict other agents' intended actions, thereby improving the accuracy and stability of its own policy. Second, we apply an importance sampling strategy, using geometric distribution, in the replay buffer to prioritize more recent and informative experiences, which helps mitigate the non-stationarity inherent in multi-agent environments. We evaluate both modifications on the discrete-action Predator-Prey task provided by the PettingZoo library, a flexible Python interface for general multi-agent reinforcement learning benchmarks. Our results indicate that Action Inference is effective in improving learning stability and inter-agent cooperation and that importance sampling using geometric distribution can lead to significant improvements in exploration efficiency over standard MADDPG. Code available at this https URL
Machine Learning (cs.LG)
arXiv:2606.05021 [cs.LG]
(or arXiv:2606.05021v1 [cs.LG] for this version)
https://doi.org/10.48550/arXiv.2606.05021 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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