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This paper applies differentiable reinforcement learning to visual obstacle avoidance for legged robots, a harder setting than the blind walking or 2D simulations that prior work handled. Its main technical contribution is a soft penetration-penalty formulation that keeps first-order gradients usable where hard collision constraints would break them. The sim-to-real test on a Unitree Go2 is the key evidence to watch, since differentiable RL results have often stayed in simulation.
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E2DRL: End-to-End Differentiable Reinforcement Learning for 3D Obstacle Avoidance in Quadruped Robots

arXiv2 min read

arXiv:2610.19627v1 Announce Type: new Abstract: Differentiable reinforcement learning shows strong promise for robot policy learning, but its application to legged locomotion has remained limited to blind walking or simulated 2D tasks. Extending it to end-to-end visual obstacle avoidance is challenging because hard collision constraints and early termination upon contact corrupt first-order gradients, trapping optimizers in local minima. We present E2DRL, which addresses this with a soft differentiable obstacle-interaction formulation: penetration penalties across multiple body keypoints with velocity-conditioned stop-gradient shaping to provide the first-order training signals for 3D obstacle avoidance. To realize a deployable perception-control system, a privileged teacher trained via Soft Analytic Policy Optimization (SAPO) in a differentiable simulator is distilled into a recurrent depth-based student via DAgger, then blended with a base locomotion policy using a terrain-aware gating module for deployment. In simulation, E2DRL achieves higher sample efficiency than PPO and demonstrates superior velocity-tracking performance and 3D obstacle-avoidance capability compared with both PPO and Duality-based DCBF NMPC. We present the first sim-to-real validation of end-to-end differentiable RL for 3D obstacle avoidance on a Unitree Go2 in static and dynamic environments.

Abstract:Differentiable reinforcement learning shows strong promise for robot policy learning, but its application to legged locomotion has remained limited to blind walking or simulated 2D tasks. Extending it to end-to-end visual obstacle avoidance is challenging because hard collision constraints and early termination upon contact corrupt first-order gradients, trapping optimizers in local minima. We present E2DRL, which addresses this with a soft differentiable obstacle-interaction formulation: penetration penalties across multiple body keypoints with velocity-conditioned stop-gradient shaping to provide the first-order training signals for 3D obstacle avoidance. To realize a deployable perception-control system, a privileged teacher trained via Soft Analytic Policy Optimization (SAPO) in a differentiable simulator is distilled into a recurrent depth-based student via DAgger, then blended with a base locomotion policy using a terrain-aware gating module for deployment. In simulation, E2DRL achieves higher sample efficiency than PPO and demonstrates superior velocity-tracking performance and 3D obstacle-avoidance capability compared with both PPO and Duality-based DCBF NMPC. We present the first sim-to-real validation of end-to-end differentiable RL for 3D obstacle avoidance on a Unitree Go2 in static and dynamic environments.

Robotics (cs.RO)

arXiv:2610.19627 [cs.RO]

(or arXiv:2610.19627v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2610.19627 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 269 words

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