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This research introduces a novel evaluation benchmark using the social-deduction game Werewolf to assess how Large Language Models update their beliefs based on accusation messages versus source trust. The study reveals that even models up to 120B parameters struggle to fully disentangle the content of an accusation from the perceived reliability of the accuser, highlighting persistent challenges in strategic communication reasoning.
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Do LLMs Trust the Accuser or the Accusation? Measuring Belief Shifts in Werewolf

arXiv2 min read

arXiv:2609.12446v1 Announce Type: cross Abstract: Social-deduction games such as Werewolf are increasingly used to evaluate LLM agents, but existing evaluations often rely on final game outcomes. We propose a belief-shift evaluation benchmark in Werewolf for analyzing communication skills through belief updating. Using LLM-played games, we annotate suspicion and accusation messages and measure how an observing village-side model's beliefs change after each message. We evaluate 40 open-weight LLM configurations on 1,224 annotated messages. Our results show that larger models better distinguish true wolves from villagers based on game history, but accusations still strongly influence their beliefs. Models become more suspicious of the accused target and less suspicious of the accuser, especially when the accuser is trusted, even if the accuser is wolf-aligned. Larger models better resist accusations from accusers they already distrust. Overall, our findings suggest that current open-weight LLMs up to 120B parameters still struggle to integrate accusation content with source trust in strategic communication. Our benchmark and code are available at https://rlg.iis.sinica.edu.tw/papers/werewolf-accusation-benchmark.

Title:Do LLMs Trust the Accuser or the Accusation? Measuring Belief Shifts in Werewolf

Abstract:Social-deduction games such as Werewolf are increasingly used to evaluate LLM agents, but existing evaluations often rely on final game outcomes. We propose a belief-shift evaluation benchmark in Werewolf for analyzing communication skills through belief updating. Using LLM-played games, we annotate suspicion and accusation messages and measure how an observing village-side model's beliefs change after each message. We evaluate 40 open-weight LLM configurations on 1,224 annotated messages. Our results show that larger models better distinguish true wolves from villagers based on game history, but accusations still strongly influence their beliefs. Models become more suspicious of the accused target and less suspicious of the accuser, especially when the accuser is trusted, even if the accuser is wolf-aligned. Larger models better resist accusations from accusers they already distrust. Overall, our findings suggest that current open-weight LLMs up to 120B parameters still struggle to integrate accusation content with source trust in strategic communication. Our benchmark and code are available at this https URL.

Artificial Intelligence (cs.AI); Computation and Language (cs.CL)

arXiv:2609.12446 [cs.AI]

(or arXiv:2609.12446v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2609.12446 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 271 words

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