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This research introduces DigitalCoach, a multimodal dataset designed to evaluate how large AI models can effectively teach humans computer skills compared to expert novices. The study reveals that current models struggle with visual grounding and fail to foster deep engagement, often resulting in passive learning where users simply follow instructions without understanding underlying concepts. These findings highlight critical gaps in agentic coaching capabilities that must be addressed before AI agents can reliably serve as effective human tutors for software usage.
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DigitalCoach: Communication and Grounding Gaps in Human and Agentic Computer Use Coaching

arXiv2 min read

arXiv:2606.31980v2 Announce Type: replace-cross Abstract: Agents are increasingly capable of automating software tasks, but can they teach humans how to use software themselves? We introduce DigitalCoach, a multimodal dataset of 72 human expert-novice computer use coaching sessions consisting of 22,752 dialogue turns grounded in 28.1 hours of screen and input event recordings across five software applications. We use DigitalCoach to evaluate whether state-of-the-art models can teach humans how to use computers. Automated evaluation shows that models differ from humans in how they coach: models provide more direct instructions, but fewer explanations, error diagnoses, and knowledge-check questions. When we fix the coaching method, models produce utterances similar to human references yet poorly grounded in visual context. Interactive evaluation confirms that model coaches cause learners to passively follow instructions without deeper engagement and fall short in visual grounding. DigitalCoach lays a foundation for collaborative and proactive computer use coaching agents. Data and code are available at https://project-digital-coach.vercel.app.

Abstract:Agents are increasingly capable of automating software tasks, but can they teach humans how to use software themselves? We introduce DigitalCoach, a multimodal dataset of 72 human expert-novice computer use coaching sessions consisting of 22,752 dialogue turns grounded in 28.1 hours of screen and input event recordings across five software applications. We use DigitalCoach to evaluate whether state-of-the-art models can teach humans how to use computers. Automated evaluation shows that models differ from humans in how they coach: models provide more direct instructions, but fewer explanations, error diagnoses, and knowledge-check questions. When we fix the coaching method, models produce utterances similar to human references yet poorly grounded in visual context. Interactive evaluation confirms that model coaches cause learners to passively follow instructions without deeper engagement and fall short in visual grounding. DigitalCoach lays a foundation for collaborative and proactive computer use coaching agents. Data and code are available at this https URL.

Computation and Language (cs.CL); Artificial Intelligence (cs.AI); Human-Computer Interaction (cs.HC)

arXiv:2606.31980 [cs.CL]

(or arXiv:2606.31980v2 [cs.CL] for this version)

https://doi.org/10.48550/arXiv.2606.31980 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 251 words

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