aiqbench analysis
This study examines how middle schoolers detect Large Language Model impersonation in social games, revealing that detection accuracy improves as students shift from analyzing linguistic patterns to recognizing contextual and behavioral inconsistencies. The findings highlight a critical developmental trend where younger users increasingly rely on shared social signals rather than just text analysis to identify AI agents, offering valuable insights for designing future AI safety education.
Detecting AI Impostors: How Do Middle Schoolers Identify LLM Agents in a Live Collaborative Setting?
arXiv:2608.30948v1 Announce Type: new Abstract: LLMs can imitate how people write, which raises concerns about impersonation, trust, and detection in social settings. These concerns are especially important for adolescents, who use generative AI frequently but may struggle to recognize it. We introduce \textit{DoppelBot}, a cooperative social deduction game designed to study how young people detect and respond to AI impersonation. Through studies with middle schoolers, we investigate whether a DoppelBot prompts reflection on privacy and impersonation, how repeated exposure affects AI-detection accuracy as agents become more personalized, and which strategies students use to identify AI doppelg\"angers. We find that students' detection accuracy improves over time, driven by a shift from relying on linguistic cues to leveraging shared social and contextual signals. Students also demonstrated an understanding of AI limitations such as embodiment and reflected on broader issues such as data privacy. To support future research, we release an anonymized dataset of game transcripts and voting behavior.
Title:Detecting AI Impostors: How Do Middle Schoolers Identify LLM Agents in a Live Collaborative Setting?
Abstract:LLMs can imitate how people write, which raises concerns about impersonation, trust, and detection in social settings. These concerns are especially important for adolescents, who use generative AI frequently but may struggle to recognize it. We introduce \textit{DoppelBot}, a cooperative social deduction game designed to study how young people detect and respond to AI impersonation. Through studies with middle schoolers, we investigate whether a DoppelBot prompts reflection on privacy and impersonation, how repeated exposure affects AI-detection accuracy as agents become more personalized, and which strategies students use to identify AI doppelgängers. We find that students' detection accuracy improves over time, driven by a shift from relying on linguistic cues to leveraging shared social and contextual signals. Students also demonstrated an understanding of AI limitations such as embodiment and reflected on broader issues such as data privacy. To support future research, we release an anonymized dataset of game transcripts and voting behavior.
Computation and Language (cs.CL)
arXiv:2608.30948 [cs.CL]
(or arXiv:2608.30948v1 [cs.CL] for this version)
https://doi.org/10.48550/arXiv.2608.30948 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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