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This paper applies 2D generative diffusion models to 3D seismic velocity model building by treating depth as the channel dimension of a U-Net, which avoids the memory and training costs of full 3D networks. The reported gains in parameter count and compute are relative to a 3D benchmark of equivalent architecture, and the accuracy claims rest on synthetic benchmarks plus one out-of-distribution test (Marmousi). For ML readers, the transferable ideas are the depth-as-channel reformulation, classifier-free guidance for missing constraints, and depth-attenuated blending for uncertainty.
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Depth-progressive 3D seismic velocity model building via 2D generative diffusion models

arXiv3 min read

arXiv:2610.14812v1 Announce Type: cross Abstract: Three-dimensional (3D) velocity model building (VMB) remains computationally challenging with conventional approaches and native 3D neural networks, largely due to the prohibitive memory and training cost of full 3D formulations. Therefore, we introduce a depth-progressive framework that achieves 3D VMB using 2D generative diffusion models through a depth-as-channel formulation, in which the depth dimension of each 3D velocity patch is mapped to the channel dimension of a 2D U-Net. This allows the model to synthesize overlapping depth patches sequentially from shallow to deep while conditioning the prediction of the deeper patch on the shallower one, as well as on any available geophysical constraints, including well logs and structural attributes. During training, paired shallow-deep patch pairs with randomized overlaps are used to teach the network how deeper velocity structures relate to shallower information, and a classifier-free guidance strategy enables the model to handle missing constraints gracefully. At inference, starting from a shallow velocity prior, the model recursively generates deeper patches in a top-down manner, and a depth-attenuated Gaussian blending scheme merges overlapping predictions into spatially coherent 3D volumes while accounting for the progressive accumulation of uncertainty at greater depths. Numerical experiments on both in-distribution benchmark models, including Overthrust, SEAM Arid, and SEG/EAGE, and the out-of-distribution Marmousi model demonstrate that the method effectively propagates shallow velocity priors downward and produces high-quality 3D velocity volumes across a range of geological settings and conditioning scenarios. Compared to a 3D benchmark of equivalent architecture, the proposed method significantly reduces parameter count, training cost, and inference cost, while maintaining superior VMB accuracy.

Abstract:Three-dimensional (3D) velocity model building (VMB) remains computationally challenging with conventional approaches and native 3D neural networks, largely due to the prohibitive memory and training cost of full 3D formulations. Therefore, we introduce a depth-progressive framework that achieves 3D VMB using 2D generative diffusion models through a depth-as-channel formulation, in which the depth dimension of each 3D velocity patch is mapped to the channel dimension of a 2D U-Net. This allows the model to synthesize overlapping depth patches sequentially from shallow to deep while conditioning the prediction of the deeper patch on the shallower one, as well as on any available geophysical constraints, including well logs and structural attributes. During training, paired shallow-deep patch pairs with randomized overlaps are used to teach the network how deeper velocity structures relate to shallower information, and a classifier-free guidance strategy enables the model to handle missing constraints gracefully. At inference, starting from a shallow velocity prior, the model recursively generates deeper patches in a top-down manner, and a depth-attenuated Gaussian blending scheme merges overlapping predictions into spatially coherent 3D volumes while accounting for the progressive accumulation of uncertainty at greater depths. Numerical experiments on both in-distribution benchmark models, including Overthrust, SEAM Arid, and SEG/EAGE, and the out-of-distribution Marmousi model demonstrate that the method effectively propagates shallow velocity priors downward and produces high-quality 3D velocity volumes across a range of geological settings and conditioning scenarios. Compared to a 3D benchmark of equivalent architecture, the proposed method significantly reduces parameter count, training cost, and inference cost, while maintaining superior VMB accuracy.

Geophysics (physics.geo-ph); Artificial Intelligence (cs.AI)

arXiv:2610.14812 [physics.geo-ph]

(or arXiv:2610.14812v1 [physics.geo-ph] for this version)

https://doi.org/10.48550/arXiv.2610.14812 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 352 words

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