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This demonstration marks a significant leap in on-device generative SemCom by using DNN-based segmentation and local synthesis to drastically reduce wireless bandwidth requirements for multicasting applications. Running real-time inference on an Edge TPU, the system dynamically adapts compression rates based on semantic maps derived from multi-user intents, proving that advanced AI models can optimize network efficiency without relying solely on traditional encoding methods.
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Demo: Real-time Generative Multicasting with On-Device Intent-aware Semantic Decomposition

arXiv2 min read

arXiv:2608.14600v1 Announce Type: cross Abstract: We present a demonstration for generative multicasting with on-device, intent-aware semantic decomposition. At the transmitter, DNN-based segmentation extracts a semantic map from the source video, decomposing it into multiple sub-signal classes based on multi-user receiver intents. The transmitter broadcasts the semantic map to all users over shared wireless/network resources, thereby utilizing orthogonal resources only to transmit the sub-signal classes intended for each user. Users partially reconstruct and partially synthesize the signal by combining the received intended classes with non-intended classes locally synthesized by a generative model from the semantic map. We derive the rate-distortion/perception curves for reconstruction/synthesis with the generative model, to adaptively set compression rates for the semantic map and intended classes. Generative multicasting significantly reduces the wireless/network resources required for existing/emerging multimedia multicasting applications. The system is real-time on a Google Coral Edge TPU with 4 TOPS (int8). This is the first demonstration of generative multicasting representing a substantial advancement in on-device generative SemCom.

Abstract:We present a demonstration for generative multicasting with on-device, intent-aware semantic decomposition. At the transmitter, DNN-based segmentation extracts a semantic map from the source video, decomposing it into multiple sub-signal classes based on multi-user receiver intents. The transmitter broadcasts the semantic map to all users over shared wireless/network resources, thereby utilizing orthogonal resources only to transmit the sub-signal classes intended for each user. Users partially reconstruct and partially synthesize the signal by combining the received intended classes with non-intended classes locally synthesized by a generative model from the semantic map. We derive the rate-distortion/perception curves for reconstruction/synthesis with the generative model, to adaptively set compression rates for the semantic map and intended classes. Generative multicasting significantly reduces the wireless/network resources required for existing/emerging multimedia multicasting applications. The system is real-time on a Google Coral Edge TPU with 4 TOPS (int8). This is the first demonstration of generative multicasting representing a substantial advancement in on-device generative SemCom.

Networking and Internet Architecture (cs.NI); Machine Learning (cs.LG); Multimedia (cs.MM)

arXiv:2608.14600 [cs.NI]

(or arXiv:2608.14600v1 [cs.NI] for this version)

https://doi.org/10.48550/arXiv.2608.14600 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 255 words

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