aiqbench analysis
This research advances deep reinforcement learning by applying graph neural networks to the one-dimensional bin packing problem, a domain previously dominated by classical heuristics and 2D/3D variants. The proposed framework demonstrates superior zero-shot generalization across arbitrary instance sizes, significantly narrowing the optimality gap compared to constructive methods and recent learned solvers. By eliminating the need for external solvers like column generation, this approach offers a more stable and self-contained solution for logistics and cloud resource management.
Deep Reinforcement Learning on Item-Compatibility Graphs for One-Dimensional Bin Packing
arXiv:2609.25397v1 Announce Type: cross Abstract: The one-dimensional bin packing problem (1D-BPP) is a classical NP-hard combinatorial optimization problem with applications ranging from logistics and manufacturing to cloud resource management. Although deep reinforcement learning (DRL) has become a competitive paradigm for data-driven optimization, most learned packing methods target 2D and 3D variants, and intelligent learned solvers for 1D-BPP remain scarce. In this paper, we present a novel end-to-end, size-agnostic graph reinforcement learning framework for 1D-BPP. We formulate the packing process as a Markov decision process on an item-compatibility graph, serving as a structural knowledge representation in which every action merges two partial bins that fit together. A graph neural network actor-critic policy extracts relational features from this representation and is trained through reinforcement learning and decoded by stochastic beam search, enabling a single trained model to generalize zero-shot to instances of any size. We conduct a systematic empirical study across graph encoders, DRL algorithms, reward functions, training distributions, and hyperparameters. Evaluated zero-shot on the full BPPLIB benchmark against a constructive heuristic, a grouping genetic algorithm, and recent learned methods, our data-driven policy lowers the mean optimality gap of the constructive heuristic from 2.66\% to 2.31\%, with the largest gains on structured instances. Against learned baselines evaluated on the same benchmark, it attains a lower gap on most of the nine families and is far more stable across instance distributions. On the hardest benchmark family, it outperforms a state-of-the-art learned solver that relies on column generation and integer programming, while using no solver at all. A grouping genetic algorithm remains ahead overall, and we analyze where and why the residual gap arises.
Abstract:The one-dimensional bin packing problem (1D-BPP) is a classical NP-hard combinatorial optimization problem with applications ranging from logistics and manufacturing to cloud resource management. Although deep reinforcement learning (DRL) has become a competitive paradigm for data-driven optimization, most learned packing methods target 2D and 3D variants, and intelligent learned solvers for 1D-BPP remain scarce. In this paper, we present a novel end-to-end, size-agnostic graph reinforcement learning framework for 1D-BPP. We formulate the packing process as a Markov decision process on an item-compatibility graph, serving as a structural knowledge representation in which every action merges two partial bins that fit together. A graph neural network actor-critic policy extracts relational features from this representation and is trained through reinforcement learning and decoded by stochastic beam search, enabling a single trained model to generalize zero-shot to instances of any size. We conduct a systematic empirical study across graph encoders, DRL algorithms, reward functions, training distributions, and hyperparameters. Evaluated zero-shot on the full BPPLIB benchmark against a constructive heuristic, a grouping genetic algorithm, and recent learned methods, our data-driven policy lowers the mean optimality gap of the constructive heuristic from 2.66\% to 2.31\%, with the largest gains on structured instances. Against learned baselines evaluated on the same benchmark, it attains a lower gap on most of the nine families and is far more stable across instance distributions. On the hardest benchmark family, it outperforms a state-of-the-art learned solver that relies on column generation and integer programming, while using no solver at all. A grouping genetic algorithm remains ahead overall, and we analyze where and why the residual gap arises.
Machine Learning (cs.LG); Artificial Intelligence (cs.AI); Optimization and Control (math.OC)
arXiv:2609.25397 [cs.LG]
(or arXiv:2609.25397v1 [cs.LG] for this version)
https://doi.org/10.48550/arXiv.2609.25397 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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