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CRISP introduces a high-fidelity physics engine specifically designed to resolve complex multi-contact scenarios in robotic manipulation, addressing limitations in current simulators regarding geometric representation and contact solver robustness. By integrating optimization-based collision detection with augmented Lagrangian solvers, the platform enables accurate simulation of tight-tolerance interactions essential for advancing autonomous robotics research. This tool provides a necessary infrastructure improvement for researchers developing next-generation manipulation algorithms that rely on precise physical modeling.
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CRISP: Contact-Rich Robotic Simulation Platform with Extensive Geometries and Contact Solvers

arXiv2 min read

arXiv:2609.21761v1 Announce Type: new Abstract: We present CRISP (Contact-RIch Simulation Platform), a high-fidelity physics engine tailored for complex multi-contact simulations such as tight-tolerance robotic manipulation. Achieving high physical fidelity in robotic simulation requires both expressive modeling of geometry and contact interactions, as well as accurate numerical resolution via robust collision detection and contact solvers. However, existing simulators often either rely on limited support for geometric representations and simplified modeling of contact interactions, or employ numerical resolution methods whose accuracy or robustness is inherently constrained. Accordingly, we develop a new simulator that supports diverse geometric representations with accurate optimization-based collision detection, and combines contact modeling with robust augmented Lagrangian-based contact solvers. This integration enables efficient and consistent detection of contact information across complex geometries while accurately resolving multi-contact constraints without problematic relaxations, which is essential for simulating contact-intensive and sharp interactions. We validate the physical fidelity of our simulator against state-of-the-art platforms and further demonstrate its capabilities through complex robotic manipulation scenarios. CRISP is publicly available at https://github.com/INRoL/crisp.

Abstract:We present CRISP (Contact-RIch Simulation Platform), a high-fidelity physics engine tailored for complex multi-contact simulations such as tight-tolerance robotic manipulation. Achieving high physical fidelity in robotic simulation requires both expressive modeling of geometry and contact interactions, as well as accurate numerical resolution via robust collision detection and contact solvers. However, existing simulators often either rely on limited support for geometric representations and simplified modeling of contact interactions, or employ numerical resolution methods whose accuracy or robustness is inherently constrained. Accordingly, we develop a new simulator that supports diverse geometric representations with accurate optimization-based collision detection, and combines contact modeling with robust augmented Lagrangian-based contact solvers. This integration enables efficient and consistent detection of contact information across complex geometries while accurately resolving multi-contact constraints without problematic relaxations, which is essential for simulating contact-intensive and sharp interactions. We validate the physical fidelity of our simulator against state-of-the-art platforms and further demonstrate its capabilities through complex robotic manipulation scenarios. CRISP is publicly available at this https URL.

12 pages, 8 figures. Project website: this https URL

Robotics (cs.RO)

arXiv:2609.21761 [cs.RO]

(or arXiv:2609.21761v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2609.21761 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 266 words

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