aiqbench analysis
This research addresses the challenge of training video editing agents by introducing Group-Relative Preference Backpropagation (GRPB) to handle subjective quality feedback over long decision horizons. By converting ordinal comparisons into zero-sum advantages, the method effectively redistributes credit across semantic segments without relying on ambiguous global scalar objectives. The resulting 9B Crayotter model demonstrates improved performance and rendering quality compared to proprietary systems in controlled evaluations of complex editing tasks.
Crayotter: Learning Long-Horizon Video Editing Agents via Group-Relative Preference Backpropagation
arXiv:2608.02694v1 Announce Type: new Abstract: Long-horizon video editing agents receive final-product feedback only after many interdependent decisions. Yet editing quality is subjective, admits multiple valid solutions, and is not meaningfully calibrated across heterogeneous requests, making a global scalar objective both ambiguous and temporally uninformative. Our key observation is that fixing the request, materials, and production constraints converts this subjective objective into an ordinal comparison among directly comparable alternatives. We introduce Group-Relative Preference Backpropagation (GRPB), which transforms same-task rankings into zero-sum advantages and redistributes them as bounded credit over semantic editing segments. A lagged allocator and guarded transmission prevent current judgments or unreliable estimates from directly shaping the same rollout group. We manually construct a project-disjoint, horizon-stratified suite of realistic editing tasks for training and controlled evaluation. Across matched baselines, credit interventions, external benchmarking, and blinded human evaluation, GRPB improves both editing behavior and rendered products. The resulting 9B Crayotter model surpasses several proprietary systems on AgenticVBench, supporting task-local preference reduction as a practical approach to learning from subjective, delayed outcomes. Code and all supporting materials are publicly available at https://github.com/idwts/Crayotter.
Abstract:Long-horizon video editing agents receive final-product feedback only after many interdependent decisions. Yet editing quality is subjective, admits multiple valid solutions, and is not meaningfully calibrated across heterogeneous requests, making a global scalar objective both ambiguous and temporally uninformative. Our key observation is that fixing the request, materials, and production constraints converts this subjective objective into an ordinal comparison among directly comparable alternatives. We introduce Group-Relative Preference Backpropagation (GRPB), which transforms same-task rankings into zero-sum advantages and redistributes them as bounded credit over semantic editing segments. A lagged allocator and guarded transmission prevent current judgments or unreliable estimates from directly shaping the same rollout group. We manually construct a project-disjoint, horizon-stratified suite of realistic editing tasks for training and controlled evaluation. Across matched baselines, credit interventions, external benchmarking, and blinded human evaluation, GRPB improves both editing behavior and rendered products. The resulting 9B Crayotter model surpasses several proprietary systems on AgenticVBench, supporting task-local preference reduction as a practical approach to learning from subjective, delayed outcomes. Code and all supporting materials are publicly available at this https URL.
Computation and Language (cs.CL); Machine Learning (cs.LG)
arXiv:2608.02694 [cs.CL]
(or arXiv:2608.02694v1 [cs.CL] for this version)
https://doi.org/10.48550/arXiv.2608.02694 Focus to learn more arXiv-issued DOI via DataCite
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