aiqbench analysis
This research presents ConTrack, an RL-based reinforcement learning framework designed to bridge the kinematic gap between human demonstrations and real-world robotic manipulation by treating object tracking as a dynamic constraint. By adaptively allocating control authority between trajectory adherence and motion fidelity, it stabilizes long-horizon dexterous tasks without requiring per-sequence reward tuning. The method demonstrates significant improvements in success rates and pose accuracy for contact-rich sequences on both simulators and physical robots.
ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control
arXiv:2606.03177v2 Announce Type: replace Abstract: Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task--style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: https://www.lyt0112.com/projects/ConTrack.
Abstract:Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task--style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: this https URL.
Robotics (cs.RO)
arXiv:2606.03177 [cs.RO]
(or arXiv:2606.03177v2 [cs.RO] for this version)
https://doi.org/10.48550/arXiv.2606.03177 Focus to learn more arXiv-issued DOI via DataCite
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