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The paper uses a physics-informed neural ODE, with a spring-mass system enforced inside a neural trajectory model, to simulate cloth continuously and query it at arbitrary timestamps. The reported gains are 17.4x faster runtime against high-precision solvers in physics-only settings, and 7.3x and 2.4x lower interpolation error on simulated and real cloth data. These results come from a specific simulation setup, and the real-world evaluation is narrow, so readers should check how well they transfer before assuming broad applicability.
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Continuous-Time Cloth Dynamics with Physics-Informed Neural ODEs

arXiv2 min read

arXiv:2610.14342v1 Announce Type: new Abstract: We present ContinuousCloth, a continuous-time, physics-informed neural solver for deformable cloth dynamics that enforces a spring--mass ODE within a neural trajectory model. Unlike classical time-stepping simulators that return trajectories only on a discrete integration grid, ContinuousCloth supports querying at arbitrary timestamps and computing displacement, velocity, and acceleration via automatic differentiation. We evaluate ContinuousCloth along two dimensions. In a physics-only setting, ContinuousCloth achieves trajectory accuracy comparable to high-precision solvers across six diverse boundary-condition scenarios while reducing runtime by up to 17.4 times. When fused with sparse and noisy observations, the spring--mass ODE acts as a strong inductive bias for downstream tasks: interpolation and parameter estimation. That is, ContinuousCloth reduces interpolation error by 7.3 times over a data-only neural baseline in simulation and 2.4 times on real-world cloth sequences, and achieves 2.6 times lower parameter error than a differentiable-solver baseline under high-noise conditions, demonstrating consistent robustness under realistic measurement imperfections.

Abstract:We present ContinuousCloth, a continuous-time, physics-informed neural solver for deformable cloth dynamics that enforces a spring--mass ODE within a neural trajectory model. Unlike classical time-stepping simulators that return trajectories only on a discrete integration grid, ContinuousCloth supports querying at arbitrary timestamps and computing displacement, velocity, and acceleration via automatic differentiation. We evaluate ContinuousCloth along two dimensions. In a physics-only setting, ContinuousCloth achieves trajectory accuracy comparable to high-precision solvers across six diverse boundary-condition scenarios while reducing runtime by up to 17.4 times. When fused with sparse and noisy observations, the spring--mass ODE acts as a strong inductive bias for downstream tasks: interpolation and parameter estimation. That is, ContinuousCloth reduces interpolation error by 7.3 times over a data-only neural baseline in simulation and 2.4 times on real-world cloth sequences, and achieves 2.6 times lower parameter error than a differentiable-solver baseline under high-noise conditions, demonstrating consistent robustness under realistic measurement imperfections.

Machine Learning (cs.LG); Robotics (cs.RO)

arXiv:2610.14342 [cs.LG]

(or arXiv:2610.14342v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2610.14342 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 244 words

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