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ComponentBench addresses a critical gap in agent evaluation by introducing a standardized benchmark for component-level interactions on modern web interfaces, moving beyond simple GUI grounding to diagnose specific failure modes. The study reveals that performance is highly sensitive to observation and action spaces, with coordinate-based controls causing significant drops in success rates compared to accessibility-tree inputs. This work provides essential diagnostic tools for developers aiming to improve the robustness and efficiency of computer-use agents across diverse UI libraries.
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ComponentBench: Diagnosing Component-Level Failures in Computer-Use Agents

arXiv3 min read

arXiv:2608.18307v1 Announce Type: new Abstract: Current evaluation of computer-use agents is split between long-horizon workflow benchmarks and atomic GUI-grounding tests. This leaves an under-instrumented middle layer: realistic component-centered interactions (e.g., toggle a button set) that are short enough to diagnose and rich enough to capture the burdens of modern interfaces. We present ComponentBench, a benchmark and diagnostic pipeline for component-level evaluation of computer-use agents on modern web UIs. ComponentBench is organized around a library-agnostic ontology of 97 canonical UI components instantiated as 2,910 programmatically verified tasks across widely used component libraries, paired with cleaned human reference trajectories that enable evaluation of both task success and interaction efficiency. Beyond task collection, we introduce a scalable pipeline for auditing realized structural difficulty after implementation and synthesizing structured failure analyses across tasks and component families. Evaluating seven models -- GPT-5.4, Gemini 3 Flash, GPT-5.4 mini, GPT-5 mini, Gemini 3.1 Flash-Lite, Qwen3-VL-235B, and UI-TARS-1.5-7B -- across four observation and action spaces, we show that these design choices critically impact performance. Within a single shared harness, changing only the observation and action space shifts task success by more than 30% for the same model: GPT-5 mini falls from 83.1% with accessibility-tree observations to 48.9% with coordinate-only Pixel control. Moreover, even the fastest configuration takes 3.7x as long as the matched human reference, and spatial manipulations that are trivial for humans continue to challenge current agents.

Abstract:Current evaluation of computer-use agents is split between long-horizon workflow benchmarks and atomic GUI-grounding tests. This leaves an under-instrumented middle layer: realistic component-centered interactions (e.g., toggle a button set) that are short enough to diagnose and rich enough to capture the burdens of modern interfaces. We present ComponentBench, a benchmark and diagnostic pipeline for component-level evaluation of computer-use agents on modern web UIs. ComponentBench is organized around a library-agnostic ontology of 97 canonical UI components instantiated as 2,910 programmatically verified tasks across widely used component libraries, paired with cleaned human reference trajectories that enable evaluation of both task success and interaction efficiency. Beyond task collection, we introduce a scalable pipeline for auditing realized structural difficulty after implementation and synthesizing structured failure analyses across tasks and component families. Evaluating seven models -- GPT-5.4, Gemini 3 Flash, GPT-5.4 mini, GPT-5 mini, Gemini 3.1 Flash-Lite, Qwen3-VL-235B, and UI-TARS-1.5-7B -- across four observation and action spaces, we show that these design choices critically impact performance. Within a single shared harness, changing only the observation and action space shifts task success by more than 30% for the same model: GPT-5 mini falls from 83.1% with accessibility-tree observations to 48.9% with coordinate-only Pixel control. Moreover, even the fastest configuration takes 3.7x as long as the matched human reference, and spatial manipulations that are trivial for humans continue to challenge current agents.

Accepted at COLM 2026. 30 pages (10 pages main text), 10 figures, 15 tables. Website: this https URL Code: this https URL Data: this https URL

Artificial Intelligence (cs.AI); Computation and Language (cs.CL); Human-Computer Interaction (cs.HC)

arXiv:2608.18307 [cs.AI]

(or arXiv:2608.18307v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2608.18307 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 352 words

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