aiqbench analysis
This research introduces CoGeo-GS, a novel framework that addresses the limitations of existing 3D Gaussian Splatting methods in handling multi-object removal within complex scenes. By integrating concept-aware semantic tagging with a geometry-aware completion pipeline, the approach effectively manages occlusions and maintains multi-view consistency without requiring repetitive optimization. The study demonstrates superior visual quality and reconstruction fidelity compared to current techniques, marking a significant advancement in controllable 3D scene editing.
CoGeo-GS: Concept-Driven and Geometry-Aware Multi-Object Removal in 3D Scenes
arXiv:2608.26656v1 Announce Type: cross Abstract: Multi-object removal in 3D scenes is challenging due to severe occlusions, semantic entanglement, and the difficulty of maintaining geometric and multi-view consistency. Existing 3D Gaussian Splatting (3DGS) methods perform well for single-object editing but scale poorly to multi-object scenarios, often requiring repetitive optimization and yielding unstable geometry in removed regions. We propose CoGeo-GS, a concept-driven framework for controllable multi-object removal in 3D scenes. CoGeo-GS assigns concept-aware semantic tags to Gaussians, enabling flexible object selection and reducing interference between foreground objects and background structures within a single optimization stage. To recover plausible geometry, we introduce a geometry-aware completion pipeline that combines monocular depth priors with diffusion-based refinement and boundary-aligned blending. A geometry-regularized refinement strategy further stabilizes reconstruction and preserves multi-view consistency. Experiments demonstrate that CoGeo-GS outperforms existing methods in visual quality and reconstruction fidelity.
Abstract:Multi-object removal in 3D scenes is challenging due to severe occlusions, semantic entanglement, and the difficulty of maintaining geometric and multi-view consistency. Existing 3D Gaussian Splatting (3DGS) methods perform well for single-object editing but scale poorly to multi-object scenarios, often requiring repetitive optimization and yielding unstable geometry in removed regions. We propose CoGeo-GS, a concept-driven framework for controllable multi-object removal in 3D scenes. CoGeo-GS assigns concept-aware semantic tags to Gaussians, enabling flexible object selection and reducing interference between foreground objects and background structures within a single optimization stage. To recover plausible geometry, we introduce a geometry-aware completion pipeline that combines monocular depth priors with diffusion-based refinement and boundary-aligned blending. A geometry-regularized refinement strategy further stabilizes reconstruction and preserves multi-view consistency. Experiments demonstrate that CoGeo-GS outperforms existing methods in visual quality and reconstruction fidelity.
Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)
arXiv:2608.26656 [cs.CV]
(or arXiv:2608.26656v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2608.26656 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 233 words
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