aiqbench analysis
CoEvoke introduces a framework for generating high-quality training trajectories in multi-agent systems by using controlled perturbations to elicit corrective feedback and repair behaviors. This approach significantly boosts performance on software engineering benchmarks like ACPBench-Hard and SWE-verifier, demonstrating that engineered difficulties can effectively teach agents how to collaborate under stress. The method offers a practical pathway for improving agent robustness without requiring private reference data or altering the core solving agents.
CoEvoke: Evoking Multi-Agent Collaboration for Trajectory Collection
arXiv:2610.14021v1 Announce Type: cross Abstract: Training multi-agent collaboration requires trajectories of checking, feedback, and repair, yet task-solving rollouts may end in immediate approval or repeat unsuccessful attempts without useful correction. We introduce CoEvoke, a cross-domain framework that evokes these interactions during trajectory collection. Controlled perturbations create recoverable difficulties, while restricted reference-based guidance directs investigation. The resulting dataset contains 4,567 reconstructable trajectories over 4,130 software-engineering and reasoning tasks, linking public interactions to evidence, decisions, and task-native outcomes. Separate experiments over 2,287 same-task pairs show feedback increases of 47.72-100 percentage points across seven perturbation groups; guidance has smaller, model-dependent effects. With identical training tasks, decision-record counts, and updates, perturbation-enriched judge training improves ACPBench-Hard success from 35.38% to 42.12% (+6.73 points). SWE verifier training gains 7.60-9.40 points over interface-matched untrained references. Workflow and post-training evaluations preserve task-solving topology with unperturbed inputs and no private-reference guidance. These results support designing collection conditions to obtain corrective supervision that improves collaborative decisions with frozen solving agents.
Abstract:Training multi-agent collaboration requires trajectories of checking, feedback, and repair, yet task-solving rollouts may end in immediate approval or repeat unsuccessful attempts without useful correction. We introduce CoEvoke, a cross-domain framework that evokes these interactions during trajectory collection. Controlled perturbations create recoverable difficulties, while restricted reference-based guidance directs investigation. The resulting dataset contains 4,567 reconstructable trajectories over 4,130 software-engineering and reasoning tasks, linking public interactions to evidence, decisions, and task-native outcomes. Separate experiments over 2,287 same-task pairs show feedback increases of 47.72-100 percentage points across seven perturbation groups; guidance has smaller, model-dependent effects. With identical training tasks, decision-record counts, and updates, perturbation-enriched judge training improves ACPBench-Hard success from 35.38% to 42.12% (+6.73 points). SWE verifier training gains 7.60-9.40 points over interface-matched untrained references. Workflow and post-training evaluations preserve task-solving topology with unperturbed inputs and no private-reference guidance. These results support designing collection conditions to obtain corrective supervision that improves collaborative decisions with frozen solving agents.
Machine Learning (cs.LG); Artificial Intelligence (cs.AI); Multiagent Systems (cs.MA); Software Engineering (cs.SE)
arXiv:2610.14021 [cs.LG]
(or arXiv:2610.14021v1 [cs.LG] for this version)
https://doi.org/10.48550/arXiv.2610.14021 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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