aiqbench analysis
This paper outlines the AGIMUD architecture, which integrates socially-aware reasoning and emotional modeling into multi-agent systems to facilitate real-time human interaction within simulated dynamic worlds. By combining transformer-based conversational agents with distributed processing networks, the work addresses critical design principles for sustainable governance in future human-agent reasoning ecosystems. The release of open-source code provides a concrete foundation for advancing interactive simulations that bridge general AI capabilities with complex social dynamics.
Building Socio-Affective Artificial Intelligence for Interactive Multi-Agent Simulations
arXiv:2609.26927v1 Announce Type: new Abstract: The objective of this article is to provide design principles and a software architecture for enabling interaction between humans and multiple agents in simulated dynamic worlds. This connects the current era of general artificial intelligence (AI/AGI) with the proliferation of transformer-based conversational agents and the increased computational capabilities. Given an overview of current and previous multi-agent theories of mind (socially and affectively-aware agents), the existence of an integrative design of agent interactions with themselves and with humans must be crucial for understanding how to create sustainable and governance in future human-agent reasoning systems. In this work is presented a software "AGIMUD" that integrates: A. socially-aware reasoning and emotion in agent behavior and interaction, B. a design of human multimodal scheme for human users, artificial agents and simulated worlds, and C. distributing the AI processing through the network to enable multiple autonomous agents. These integrations allow the dynamic world recreation as multi-user dungeons (MUDs) where both agents and humans can interact simultaneously in real time. Find the code online in https://github.com/dberga/AGIMUD.
Abstract:The objective of this article is to provide design principles and a software architecture for enabling interaction between humans and multiple agents in simulated dynamic worlds. This connects the current era of general artificial intelligence (AI/AGI) with the proliferation of transformer-based conversational agents and the increased computational capabilities. Given an overview of current and previous multi-agent theories of mind (socially and affectively-aware agents), the existence of an integrative design of agent interactions with themselves and with humans must be crucial for understanding how to create sustainable and governance in future human-agent reasoning systems. In this work is presented a software "AGIMUD" that integrates: A. socially-aware reasoning and emotion in agent behavior and interaction, B. a design of human multimodal scheme for human users, artificial agents and simulated worlds, and C. distributing the AI processing through the network to enable multiple autonomous agents. These integrations allow the dynamic world recreation as multi-user dungeons (MUDs) where both agents and humans can interact simultaneously in real time. Find the code online in this https URL.
Artificial Intelligence (cs.AI); Computers and Society (cs.CY); Computer Science and Game Theory (cs.GT); Human-Computer Interaction (cs.HC); Multiagent Systems (cs.MA)
I.2.11; I.2.7; H.5.1; J.4; C.2.4; F.2.0; G.2.2
arXiv:2609.26927 [cs.AI]
(or arXiv:2609.26927v1 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2609.26927 arXiv-issued DOI via DataCite (pending registration)
Full text under the publisher's open licence · 213 words
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