aiqbench analysis
This research advances stochastic linear bandits by introducing a variance-adaptive algorithm that breaks the traditional cumulative variance barrier, achieving sharper sample complexity dependent on the harmonic mean of noise levels. By establishing matching lower bounds, the study confirms that these improved rates are theoretically optimal for settings with fixed action sets and heteroscedastic noise. The work provides critical theoretical refinements for reinforcement learning agents operating under non-uniform uncertainty conditions.
Breaking the Total Variance Barrier: Sharp Sample Complexity for Linear Heteroscedastic Bandits with Fixed Action Set
arXiv:2607.23679v1 Announce Type: new Abstract: Recent years have witnessed increasing interests in tackling heteroscedastic noise in bandits and reinforcement learning. In these works, the cumulative variance of the noise $\Lambda = \sum_{t=1}^T \sigma_t^2$, where $\sigma_t^2$ is the variance of the noise at round $t$, is used to characterize the statistical complexity of the problem, yielding \emph{simple regret} bounds of order $\tilde{\cal{O}}(d \sqrt{\Lambda / T^2})$ for $d$-dimensional linear bandits with heteroscedastic noise. However, with a closer look, $\Lambda$ remains the same order even if the noise is close to zero at half of the rounds, which indicates that the $\Lambda$-dependence is not optimal. In this paper, we revisit the stochastic linear bandit problem with heteroscedastic noise, where the action set is prefixed throughout the learning process. We propose a novel variance-adaptive algorithm \texttt{VAEE} (Variance-Aware Exploration with Elimination) for large action set, which actively explores actions that maximizes the information gain among a candidate set of actions that are not eliminated. With the active-exploration strategy, we show that \texttt{VAEE} achieves a \emph{simple regret} with a nearly \emph{harmonic-mean} dependent rate. For finitely many actions, we propose a variance-aware variant of G-optimal design based exploration, which achieves a simple regret with sharper dependence on $d$. We also establish a nearly matching lower bound for the fixed action set setting indicating that \emph{harmonic-mean} dependent rate is unavoidable. To the best of our knowledge, this is the first work that breaks the $\sqrt{\Lambda}$ barrier for stochastic linear bandits with heteroscedastic noise.
Abstract:Recent years have witnessed increasing interests in tackling heteroscedastic noise in bandits and reinforcement learning. In these works, the cumulative variance of the noise $\Lambda = \sum_{t=1}^T \sigma_t^2$, where $\sigma_t^2$ is the variance of the noise at round $t$, is used to characterize the statistical complexity of the problem, yielding \emph{simple regret} bounds of order $\tilde{\cal{O}}(d \sqrt{\Lambda / T^2})$ for $d$-dimensional linear bandits with heteroscedastic noise. However, with a closer look, $\Lambda$ remains the same order even if the noise is close to zero at half of the rounds, which indicates that the $\Lambda$-dependence is not optimal. In this paper, we revisit the stochastic linear bandit problem with heteroscedastic noise, where the action set is prefixed throughout the learning process. We propose a novel variance-adaptive algorithm \texttt{VAEE} (Variance-Aware Exploration with Elimination) for large action set, which actively explores actions that maximizes the information gain among a candidate set of actions that are not eliminated. With the active-exploration strategy, we show that \texttt{VAEE} achieves a \emph{simple regret} with a nearly \emph{harmonic-mean} dependent rate. For finitely many actions, we propose a variance-aware variant of G-optimal design based exploration, which achieves a simple regret with sharper dependence on $d$. We also establish a nearly matching lower bound for the fixed action set setting indicating that \emph{harmonic-mean} dependent rate is unavoidable. To the best of our knowledge, this is the first work that breaks the $\sqrt{\Lambda}$ barrier for stochastic linear bandits with heteroscedastic noise.
Machine Learning (cs.LG); Machine Learning (stat.ML)
arXiv:2607.23679 [cs.LG]
(or arXiv:2607.23679v1 [cs.LG] for this version)
https://doi.org/10.48550/arXiv.2607.23679 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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