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This research addresses a critical bottleneck in self-evolving reasoning systems where single-model uncertainty rewards collapse as solvers gain confidence, effectively starving the learning process. By introducing a multi-solver disagreement reward mechanism, the study enables curricula that target genuine capability boundaries rather than model-specific biases, leading to measurable improvements on complex math benchmarks. This approach offers a scalable, drop-in solution for enhancing robustness in autonomous AI training frameworks without requiring external human data.
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Beyond Uncertainty: Multi-Solver Disagreement Rewards for Self-Evolving Reasoning Curricula

arXiv3 min read

arXiv:2608.30035v1 Announce Type: new Abstract: Self-evolving reasoning frameworks train a Challenger to generate questions exposing a Solver's weaknesses, creating adaptive curricula without human data. However, existing approaches use a single solver's sampling uncertainty as the Challenger's reward. This creates a fundamental bottleneck: as the solver grows confident on the Challenger's question distribution, all sampled answers converge identically, collapsing the reward to zero and starving the Challenger of learning signal. Critically, this single-model reward cannot distinguish genuinely easy questions from those that merely align with one solver's learned biases. We propose a multi-solver disagreement reward using a heterogeneous ensemble varying in model capacity and sampling temperature. A normalized Shannon entropy over the ensemble's per-question plurality answers explicitly rewards questions where solvers produce conflicting solutions---capturing difficulty as inter-model divergence rather than intra-model sampling variance. This richer gradient enables the Challenger to discover questions targeting true capability boundaries, producing a curriculum that forces downstream Solvers to develop robust reasoning strategies generalizing across problem types. Our approach is a drop-in reward function replacement requiring no framework modifications or additional data. Experiments with Qwen3-4B show that Solvers trained on disagreement-Challenger questions achieve +1.34 points average improvement on competition-math benchmarks (MATH-500, AMC, Olympiad), suggesting that multi-solver disagreement provides a complementary and scalable signal for curriculum generation in self-play reasoning systems.

Abstract:Self-evolving reasoning frameworks train a Challenger to generate questions exposing a Solver's weaknesses, creating adaptive curricula without human data. However, existing approaches use a single solver's sampling uncertainty as the Challenger's reward. This creates a fundamental bottleneck: as the solver grows confident on the Challenger's question distribution, all sampled answers converge identically, collapsing the reward to zero and starving the Challenger of learning signal. Critically, this single-model reward cannot distinguish genuinely easy questions from those that merely align with one solver's learned biases. We propose a multi-solver disagreement reward using a heterogeneous ensemble varying in model capacity and sampling temperature. A normalized Shannon entropy over the ensemble's per-question plurality answers explicitly rewards questions where solvers produce conflicting solutions---capturing difficulty as inter-model divergence rather than intra-model sampling variance. This richer gradient enables the Challenger to discover questions targeting true capability boundaries, producing a curriculum that forces downstream Solvers to develop robust reasoning strategies generalizing across problem types. Our approach is a drop-in reward function replacement requiring no framework modifications or additional data. Experiments with Qwen3-4B show that Solvers trained on disagreement-Challenger questions achieve +1.34 points average improvement on competition-math benchmarks (MATH-500, AMC, Olympiad), suggesting that multi-solver disagreement provides a complementary and scalable signal for curriculum generation in self-play reasoning systems.

Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

arXiv:2608.30035 [cs.AI]

(or arXiv:2608.30035v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2608.30035 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

https://doi.org/10.1145/3799682.3840051 Focus to learn more DOI(s) linking to related resources

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Full text under the publisher's open licence · 316 words

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