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This research introduces Behavioral Self-Rewarding (BSR), a method enabling software engineering agents to refine their own reward signals by comparing debugging behaviors within trajectories that share the same pass/fail outcome. By leveraging existing policy judgments rather than training separate reward models, BSR enhances performance on SWE-bench benchmarks for Qwen3 configurations without requiring additional environment interactions. The approach addresses a key limitation in Reinforcement Learning with Verifiable Rewards (RLVR) where binary outcomes fail to capture nuances in debugging quality.
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Beyond Binary Verifiable Rewards: Behavioral Self-Rewarding for SWE Agents

arXiv2 min read

arXiv:2610.12598v1 Announce Type: new Abstract: Reinforcement learning with verifiable rewards (RLVR) provides reliable supervision for software engineering agents through executable tests, but binary rewards fail to distinguish trajectories with substantially different debugging quality. We investigate whether the current policy can judge its own trajectories and use these judgments to improve task performance without a separately trained reward model. To this end, we introduce Behavioral Self-Rewarding (BSR), a reward-refinement method that reuses the policy to compare observable debugging behavior among trajectories from the same task with the same verifier outcome. BSR aggregates pairwise preferences into task-local scores and converts them into bounded auxiliary rewards, introducing reward contrast while preserving the verifier-defined pass/fail ordering. This provides additional supervision from already-collected trajectories without requiring new environment interactions. Experiments on SWE-bench Verified and SWE-bench-Live show consistent improvements across the evaluated Qwen3-14B and Qwen3-32B configurations, supporting using the policy's own comparative judgments as a complementary learning signal for training software engineering agents.

Abstract:Reinforcement learning with verifiable rewards (RLVR) provides reliable supervision for software engineering agents through executable tests, but binary rewards fail to distinguish trajectories with substantially different debugging quality. We investigate whether the current policy can judge its own trajectories and use these judgments to improve task performance without a separately trained reward model. To this end, we introduce Behavioral Self-Rewarding (BSR), a reward-refinement method that reuses the policy to compare observable debugging behavior among trajectories from the same task with the same verifier outcome. BSR aggregates pairwise preferences into task-local scores and converts them into bounded auxiliary rewards, introducing reward contrast while preserving the verifier-defined pass/fail ordering. This provides additional supervision from already-collected trajectories without requiring new environment interactions. Experiments on SWE-bench Verified and SWE-bench-Live show consistent improvements across the evaluated Qwen3-14B and Qwen3-32B configurations, supporting using the policy's own comparative judgments as a complementary learning signal for training software engineering agents.

Artificial Intelligence (cs.AI); Software Engineering (cs.SE)

arXiv:2610.12598 [cs.AI]

(or arXiv:2610.12598v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2610.12598 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 249 words

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