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This research clarifies a fundamental limitation in using standard nonlocal games as complete witnesses for Bell nonlocality, revealing that quantum mechanics can exhibit behaviors undetectable by deterministic predicates. The findings establish that such "game-classical" nonlocal behaviors exist across all bipartite scenarios with sufficient input and output dimensions, refining our theoretical understanding of quantum correlations.
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Bell nonlocality does not imply violation of nonlocal games

arXiv1 min read

arXiv:2610.06799v1 Announce Type: new Abstract: Nonlocal games offer a conceptually clear way to reason about Bell nonlocality. However, we show that as originally defined, and most commonly used, i.e. with a deterministic predicate, they cannot be complete witnesses of nonlocality. Concretely, we prove the existence of nonlocal behaviours which do not violate any such nonlocal game. Furthermore, we also show that quantum mechanics can produce these game-classical nonlocal behaviours. We prove that this phenomenon exists in every bipartite scenario $(X,Y,A,B)$ with $X,Y\geq2$ and $A,B\geq4$.

Abstract:Nonlocal games offer a conceptually clear way to reason about Bell nonlocality. However, we show that as originally defined, and most commonly used, i.e. with a deterministic predicate, they cannot be complete witnesses of nonlocality. Concretely, we prove the existence of nonlocal behaviours which do not violate any such nonlocal game. Furthermore, we also show that quantum mechanics can produce these game-classical nonlocal behaviours. We prove that this phenomenon exists in every bipartite scenario $(X,Y,A,B)$ with $X,Y\geq2$ and $A,B\geq4$.

arXiv:2610.06799 [quant-ph]

(or arXiv:2610.06799v1 [quant-ph] for this version)

https://doi.org/10.48550/arXiv.2610.06799 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 170 words

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