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This research introduces Adversarial Translation Optimization (ATO), a gradient-based method that generates harder translation benchmarks without relying on large language models or expensive human curation. By combining adversarial optimization with a differentiable difficulty estimator, the authors successfully create datasets that significantly challenge state-of-the-art machine translation systems while maintaining grammatical plausibility. This approach offers a scalable path to evaluating model robustness as standard evaluation metrics become saturated by current capabilities.
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Augmenting Text to Increase Translation Difficulty

arXiv2 min read

arXiv:2608.15932v1 Announce Type: new Abstract: As state-of-the-art machine translation models saturate standard benchmarks, the field needs more challenging evaluations to distinguish between models of varying quality. We propose augmenting existing benchmarks to increase translation difficulty by combining adversarial optimization with a differentiable translation difficulty estimator. Our Adversarial Translation Optimization (ATO) uses gradients from a combined difficulty and fluency objective to iteratively replace tokens. Because each step branches over candidate substitutions at every position, optimization becomes a tree search problem, which we address with Beam Search. ATO offers a gradient-based alternative to LLM-based dataset creation without LLM prompting, expensive human curation, or task-specific model training. Our ATO-modified benchmark lowers average translation quality (xCOMET) from 0.93 to 0.82, compared to 0.88 for paraphrasing and 0.86 for a zero-shot baseline. Human evaluation shows the modified texts are somewhat less natural than the baselines but remain reasonably grammatical and plausible while being substantially harder to translate. We release two datasets of 350 English texts each, generated by our methods, as well as the code.

Abstract:As state-of-the-art machine translation models saturate standard benchmarks, the field needs more challenging evaluations to distinguish between models of varying quality. We propose augmenting existing benchmarks to increase translation difficulty by combining adversarial optimization with a differentiable translation difficulty estimator. Our Adversarial Translation Optimization (ATO) uses gradients from a combined difficulty and fluency objective to iteratively replace tokens. Because each step branches over candidate substitutions at every position, optimization becomes a tree search problem, which we address with Beam Search. ATO offers a gradient-based alternative to LLM-based dataset creation without LLM prompting, expensive human curation, or task-specific model training. Our ATO-modified benchmark lowers average translation quality (xCOMET) from 0.93 to 0.82, compared to 0.88 for paraphrasing and 0.86 for a zero-shot baseline. Human evaluation shows the modified texts are somewhat less natural than the baselines but remain reasonably grammatical and plausible while being substantially harder to translate. We release two datasets of 350 English texts each, generated by our methods, as well as the code.

18 pages, 8 figures, 10 tables. William Kalikman and Šimon Sukup contributed equally. Published in EAMT 2026. Code: this https URL. Data: this https URL

Artificial Intelligence (cs.AI)

arXiv:2608.15932 [cs.AI]

(or arXiv:2608.15932v1 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2608.15932 arXiv-issued DOI via DataCite (pending registration)

Full text under the publisher's open licence · 208 words

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