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This paper introduces ARIA, a multi-agent LLM framework designed to automate end-to-end testing for automotive infotainment systems by replacing brittle scripted methods with visual interaction and closed-loop validation. The research demonstrates that specialized agent architectures significantly reduce false positives compared to single-agent baselines, enabling industrial-scale integration of AI-driven quality assurance in agile release cycles. While the application targets a specific hardware domain, the core contribution lies in advancing autonomous software testing methodologies using advanced machine learning agents.
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ARIA - An Agentic Framework for Autonomous Testing of Infotainment Systems

arXiv3 min read

arXiv:2609.04913v1 Announce Type: cross Abstract: Automotive infotainment validation still relies on manual testing, slow, costly, and incompatible with agile releases and OTA updates. Scripted automation only partly helps: it couples test logic to implementation, yielding brittle, high-maintenance suites. Existing LLM-driven frameworks mostly target web/mobile apps, using single- or dual-agent setups that overload one or two models with perception, planning, action selection, and validation at once, prone to hallucinations and unproductive exploration loops given infotainment complexity. We present ARIA (Autonomous Real-time Infotainment Assessment), a multi-agent LLM framework that autonomously runs end-to-end tests on Android infotainment systems via visual interaction, using a closed-loop pipeline of four specialized agents per step plus a report stage. From single-sentence scenarios (path, action, expected outcome), ARIA runs the interactions and produces reports, reproducible scripts, and visual evidence per step. Evaluated on a manufacturer's physical Android infotainment system across 30 scenarios, ARIA completed 28 (93.3%) with a verdict (2 errored), 20 of which (71.4%) matched ground truth. It caught all 5 known defects, no fault passed as working; its 8 false positives stem from navigation/image limits and unsupported gestures, showing multi-agent LLMs can run infotainment tests industrially while exposing the cost of a low false-positive tolerance. A single-agent baseline confirms the multi-agent design's value: on the first pass, before stronger-model revisitation narrows the gap, it shows a far higher false-positive rate (72.0% vs. 52.6%), conflating navigational difficulty with system failure. We report first-pass/post-revisitation results, token/call/cost per scenario, and show via repeated runs that stability tracks complexity, with fault detection perfectly consistent, pointing to CI integration of visual testing.

Abstract:Automotive infotainment validation still relies on manual testing, slow, costly, and incompatible with agile releases and OTA updates. Scripted automation only partly helps: it couples test logic to implementation, yielding brittle, high-maintenance suites. Existing LLM-driven frameworks mostly target web/mobile apps, using single- or dual-agent setups that overload one or two models with perception, planning, action selection, and validation at once, prone to hallucinations and unproductive exploration loops given infotainment complexity. We present ARIA (Autonomous Real-time Infotainment Assessment), a multi-agent LLM framework that autonomously runs end-to-end tests on Android infotainment systems via visual interaction, using a closed-loop pipeline of four specialized agents per step plus a report stage. From single-sentence scenarios (path, action, expected outcome), ARIA runs the interactions and produces reports, reproducible scripts, and visual evidence per step. Evaluated on a manufacturer's physical Android infotainment system across 30 scenarios, ARIA completed 28 (93.3%) with a verdict (2 errored), 20 of which (71.4%) matched ground truth. It caught all 5 known defects, no fault passed as working; its 8 false positives stem from navigation/image limits and unsupported gestures, showing multi-agent LLMs can run infotainment tests industrially while exposing the cost of a low false-positive tolerance. A single-agent baseline confirms the multi-agent design's value: on the first pass, before stronger-model revisitation narrows the gap, it shows a far higher false-positive rate (72.0% vs. 52.6%), conflating navigational difficulty with system failure. We report first-pass/post-revisitation results, token/call/cost per scenario, and show via repeated runs that stability tracks complexity, with fault detection perfectly consistent, pointing to CI integration of visual testing.

Software Engineering (cs.SE); Artificial Intelligence (cs.AI)

arXiv:2609.04913 [cs.SE]

(or arXiv:2609.04913v1 [cs.SE] for this version)

https://doi.org/10.48550/arXiv.2609.04913 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 353 words

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