aiqbench analysis
This research introduces AnyviewMeter, a framework that enhances robotic reward models by integrating camera geometry and multi-view attention mechanisms to handle viewpoint changes and occlusions more robustly. By leveraging parameter-efficient fine-tuning techniques like low-rank adaptation and token-aligned Plücker rays, the method significantly reduces prediction errors in both simulated and real-world manipulation tasks compared to standard RGB fine-tuning approaches.
AnyviewMeter: Adapting Robotic Reward Models with Camera Geometry and Multi-View Attention
arXiv:2609.20106v1 Announce Type: cross Abstract: Robotic reward models evaluate task execution from visual observations, but their predictions can change with camera viewpoint and occlusion even when the underlying task state is unchanged. Adapting a pretrained reward model to a local task therefore requires accounting for how that task is observed. We introduce AnyviewMeter, a geometry-conditioned adaptation framework for robotic reward models that represent task progress as a scalar reward signal. It combines low-rank fine-tuning with token-aligned Plucker rays and synchronous block attention: ray conditioning incorporates camera geometry into visual features and attention queries and keys, while block attention fuses synchronized views inside the pretrained decoder. The framework supports both single-view reward prediction and joint multi-view evaluation through parameter-efficient adaptation of a pretrained Robometer model. On PickCube, single-view adaptation improves progress prediction in every camera group and reduces mean absolute error under a changed field of view by approximately 21% relative to RGB fine-tuning. Across simulated manipulation tasks, joint multi-view prediction reduces progress error by 41-69% compared with averaging single-view RGB predictions and improves temporal ordering in approximately 88% of task-camera groups. On real tasks with fixed and wrist-mounted cameras, mean absolute error decreases by approximately 21% relative to averaged RGB fine-tuning. These results support camera geometry and joint visual evidence as useful components of task-specific robotic reward adaptation.
Abstract:Robotic reward models evaluate task execution from visual observations, but their predictions can change with camera viewpoint and occlusion even when the underlying task state is unchanged. Adapting a pretrained reward model to a local task therefore requires accounting for how that task is observed. We introduce AnyviewMeter, a geometry-conditioned adaptation framework for robotic reward models that represent task progress as a scalar reward signal. It combines low-rank fine-tuning with token-aligned Plucker rays and synchronous block attention: ray conditioning incorporates camera geometry into visual features and attention queries and keys, while block attention fuses synchronized views inside the pretrained decoder. The framework supports both single-view reward prediction and joint multi-view evaluation through parameter-efficient adaptation of a pretrained Robometer model. On PickCube, single-view adaptation improves progress prediction in every camera group and reduces mean absolute error under a changed field of view by approximately 21% relative to RGB fine-tuning. Across simulated manipulation tasks, joint multi-view prediction reduces progress error by 41-69% compared with averaging single-view RGB predictions and improves temporal ordering in approximately 88% of task-camera groups. On real tasks with fixed and wrist-mounted cameras, mean absolute error decreases by approximately 21% relative to averaged RGB fine-tuning. These results support camera geometry and joint visual evidence as useful components of task-specific robotic reward adaptation.
Computer Vision and Pattern Recognition (cs.CV); Robotics (cs.RO)
arXiv:2609.20106 [cs.CV]
(or arXiv:2609.20106v1 [cs.CV] for this version)
https://doi.org/10.48550/arXiv.2609.20106 Focus to learn more arXiv-issued DOI via DataCite
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Full text under the publisher's open licence · 310 words
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