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This article is about a benchmark for video world models, which are generative AI systems that predict future scenes. Its primary subject is AI research evaluation, specifically whether models can capture how emotions drive human actions and resulting world states. The reported scores (0.100-0.280 for world-state change, 0.027-0.070 for counterfactual emotion sensitivity) suggest current models fall well short on this dimension, so readers should treat claims of "world understanding" in video generation with skepticism. The benchmark's combination of automatic visual metrics with VLM/LLM judges is worth watching, since judge reliability is a recurring methodological concern.
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AffectWorld: Benchmarking Emotion-Driven Future World Prediction

arXiv2 min read

arXiv:2610.18305v1 Announce Type: cross Abstract: The world encompasses both physical environments and human actors. Predicting its evolution requires understanding both physical laws and how emotions shape human actions. However, existing world model benchmarks primarily assess physical plausibility and perceptual quality, leaving emotion-driven world evolution largely untested.We introduce AffectWorld, a benchmark that evaluates the chain Emotion-Action-World State through three tasks: World-State Consistency, Emotion-Action Consistency, and Causal Consistency. It comprises 1,498 everyday video samples annotated with plausible emotions, action tendencies, and atomic world-state constraints. A counterfactual subset of 233 samples tests whether changing an agent's emotion under fixed scene and event conditions yields corresponding changes in actions and consequences. We define eight metrics across the three tasks and an additional counterfactual metric, combining automatic visual assessment with human-calibrated VLM/LLM judgments. Evaluations of five SoTA world models (e.g., Cosmos3) required world-state change scores of 0.100-0.280 and counterfactual emotion sensitivity scores of 0.027-0.070 on a [0, 1] scale. These results reveal substantial gaps in generating the consequences of emotion-driven actions and adapting future predictions to emotional interventions. AffectWorld provides a testbed for advancing world models that capture how emotions shape future physical and social states.

Abstract:The world encompasses both physical environments and human actors. Predicting its evolution requires understanding both physical laws and how emotions shape human actions. However, existing world model benchmarks primarily assess physical plausibility and perceptual quality, leaving emotion-driven world evolution largely this http URL introduce AffectWorld, a benchmark that evaluates the chain Emotion-Action-World State through three tasks: World-State Consistency, Emotion-Action Consistency, and Causal Consistency. It comprises 1,498 everyday video samples annotated with plausible emotions, action tendencies, and atomic world-state constraints. A counterfactual subset of 233 samples tests whether changing an agent's emotion under fixed scene and event conditions yields corresponding changes in actions and consequences. We define eight metrics across the three tasks and an additional counterfactual metric, combining automatic visual assessment with human-calibrated VLM/LLM judgments. Evaluations of five SoTA world models (e.g., Cosmos3) required world-state change scores of 0.100-0.280 and counterfactual emotion sensitivity scores of 0.027-0.070 on a [0, 1] scale. These results reveal substantial gaps in generating the consequences of emotion-driven actions and adapting future predictions to emotional interventions. AffectWorld provides a testbed for advancing world models that capture how emotions shape future physical and social states.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI)

arXiv:2610.18305 [cs.CV]

(or arXiv:2610.18305v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2610.18305 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 288 words

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