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This research proposes a voxel-based quantum computing method to address the specific challenge of simulating Hamiltonians in solid mechanics, a domain where irregular grids have previously hindered quantum efficiency. By leveraging a tridiagonal fractal property to decompose system matrices, the study aims to extend quantum simulation capabilities beyond fluid dynamics into complex structural problems. The approach represents a targeted algorithmic advancement for quantum hardware, though current verification remains limited to preliminary tests on specific small-scale problems.
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A Voxel-Based Quantum Computing Method (VBQC) for Solid Mechanics Problem

arXiv3 min read

arXiv:2606.03515v1 Announce Type: cross Abstract: Quantum computing presents a promising method to overcome the efficiency and memory constraints in large-scale mechanical problems, with numerous successful applications demonstrated in fluid mechanics. However, solid mechanics problems usually require irregular grids for spatial discretization, due to the Lagrange formulations and complex boundaries, which makes the quantum simulation of the system matrix, e.g., the mass or stiffness matrix which is often referred to as the Hamiltonian in quantum computing, difficult to be effectively conducted. This study proposes a voxel-based quantum computing method (VBQC) for the quantum simulation of Hamiltonians in solid mechanics. VBQC applies voxel grids to discretize the spatial domain, thereby enabling the system matrix to exhibit the tridiagonal fractal property. Based on this property, the system matrix can be decomposed into three groups of fundamental matrices, $\mathbf{k}_{n}$, $\mathbf{c}_{n}$, and $\mathbf{q}_{n}$. This decomposition process is referred to as the KCQ decomposition. By integrating the KCQ decomposition with the quantum Fourier transform and the quantum multiplexer, VBQC enables efficient quantum simulation of Hamiltonians in solid mechanics. Three specific solid problems with different dimensions and numbers of variables are applied to preliminarily verify the correctness of the proposed VBQC for solid mechanics problems.

Abstract:Quantum computing presents a promising method to overcome the efficiency and memory constraints in large-scale mechanical problems, with numerous successful applications demonstrated in fluid mechanics. However, solid mechanics problems usually require irregular grids for spatial discretization, due to the Lagrange formulations and complex boundaries, which makes the quantum simulation of the system matrix, e.g., the mass or stiffness matrix which is often referred to as the Hamiltonian in quantum computing, difficult to be effectively conducted. This study proposes a voxel-based quantum computing method (VBQC) for the quantum simulation of Hamiltonians in solid mechanics. VBQC applies voxel grids to discretize the spatial domain, thereby enabling the system matrix to exhibit the tridiagonal fractal property. Based on this property, the system matrix can be decomposed into three groups of fundamental matrices, $\mathbf{k}_{n}$, $\mathbf{c}_{n}$, and $\mathbf{q}_{n}$. This decomposition process is referred to as the KCQ decomposition. By integrating the KCQ decomposition with the quantum Fourier transform and the quantum multiplexer, VBQC enables efficient quantum simulation of Hamiltonians in solid mechanics. Three specific solid problems with different dimensions and numbers of variables are applied to preliminarily verify the correctness of the proposed VBQC for solid mechanics problems.

Computational Engineering, Finance, and Science (cs.CE); Numerical Analysis (math.NA); Quantum Physics (quant-ph)

arXiv:2606.03515 [cs.CE]

(or arXiv:2606.03515v1 [cs.CE] for this version)

https://doi.org/10.48550/arXiv.2606.03515 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 296 words