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This research proposes a geometric framework where cognitive capabilities like memory and adaptation emerge from Riemannian gradient flow on a latent manifold, eliminating the need for explicit recurrent mechanisms. Evaluated in partially observable reinforcement learning environments, the model outperforms feedforward baselines while matching the robustness of recurrent architectures. The approach offers a principled mathematical bridge between dynamical systems and world-model-based intelligence, potentially simplifying agent architecture through learned latent geometry.
Source coveringarXiv

A Geometric Theory of Cognition for Machine Intelligence

arXiv2 min read

arXiv:2512.12225v3 Announce Type: replace Abstract: Developing artificial agents that unify representation, memory, adaptation, and prediction remains a fundamental challenge in artificial intelligence. Here we introduce a geometric framework in which cognitive computation emerges from Riemannian gradient flow on a learned latent manifold. The learned metric encodes representational constraints and computational preferences, while anisotropies in the geometry naturally generate multiple timescales of behaviour, yielding both rapid reactive responses and slower adaptive dynamics without explicit memory modules or recurrent mechanisms. We instantiate this framework through Riemannian representation and dynamics models and evaluate them in partially observable reinforcement-learning environments. Across observation masking, sensory blackouts, dynamics perturbations, and predictive latent-modelling tasks, the proposed approach consistently outperforms feedforward baselines, achieves robustness comparable to recurrent architectures, and produces highly predictable latent trajectories with low long-horizon rollout error. These results suggest that learned latent geometry can serve simultaneously as a substrate for representation, memory, adaptation, and prediction. More broadly, the framework provides a principled connection between dynamical systems, representation learning, and world-model-based intelligence.

Abstract:Developing artificial agents that unify representation, memory, adaptation, and prediction remains a fundamental challenge in artificial intelligence. Here we introduce a geometric framework in which cognitive computation emerges from Riemannian gradient flow on a learned latent manifold. The learned metric encodes representational constraints and computational preferences, while anisotropies in the geometry naturally generate multiple timescales of behaviour, yielding both rapid reactive responses and slower adaptive dynamics without explicit memory modules or recurrent mechanisms. We instantiate this framework through Riemannian representation and dynamics models and evaluate them in partially observable reinforcement-learning environments. Across observation masking, sensory blackouts, dynamics perturbations, and predictive latent-modelling tasks, the proposed approach consistently outperforms feedforward baselines, achieves robustness comparable to recurrent architectures, and produces highly predictable latent trajectories with low long-horizon rollout error. These results suggest that learned latent geometry can serve simultaneously as a substrate for representation, memory, adaptation, and prediction. More broadly, the framework provides a principled connection between dynamical systems, representation learning, and world-model-based intelligence.

Artificial Intelligence (cs.AI)

arXiv:2512.12225 [cs.AI]

(or arXiv:2512.12225v3 [cs.AI] for this version)

Full text under the publisher's open licence · 172 words

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