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This paper proposes a game-theoretic framework for optimizing distributed AI training under renewable energy constraints, specifically modeling how autonomous agents can balance learning efficiency with green energy availability. By analyzing Federated Learning as a case study, the authors demonstrate that carefully designed incentive mechanisms can eliminate reliance on grid power while maintaining model performance. The work addresses the critical intersection of sustainable computing and decentralized machine learning architectures.
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A Game-Theoretic Framework for Incentive-Compatible AI training Under Renewable-Energy Constraints

arXiv2 min read

arXiv:2609.15389v1 Announce Type: cross Abstract: As artificial intelligence systems increasingly rely on distributed and collaborative training, the energy footprint of these processes becomes a shared responsibility. Modern AI training often unfolds across heterogeneous compute nodes-ranging from cloud clusters to edge devices-whose energy availability is spatially and temporally variable. At the same time, renewable energy grids experience growing levels of excess generation, creating opportunities to align computational workloads with low-carbon energy supply. In this work, we develop a game-theoretic model of carbon-aware AI training in which autonomous agents strategically choose whether to participate and how intensively to train under limited renewable energy availability. Each agent balances diminishing learning returns, rewards for remaining within green-energy budgets, and penalties for grid consumption. While our framework applies broadly to distributed AI training, we examine Federated Learning as a representative case study due to its decentralized structure and flexible scheduling. We analyze equilibrium existence, efficiency, and adaptive dynamics, and provide simulation evidence that appropriately designed incentives can eliminate grid-based energy usage while preserving model performance. Our findings demonstrate how incentive-compatible training mechanisms can enhance energy efficiency and sharply reduce carbon emissions under renewable-energy constraints.

Abstract:As artificial intelligence systems increasingly rely on distributed and collaborative training, the energy footprint of these processes becomes a shared responsibility. Modern AI training often unfolds across heterogeneous compute nodes-ranging from cloud clusters to edge devices-whose energy availability is spatially and temporally variable. At the same time, renewable energy grids experience growing levels of excess generation, creating opportunities to align computational workloads with low-carbon energy supply. In this work, we develop a game-theoretic model of carbon-aware AI training in which autonomous agents strategically choose whether to participate and how intensively to train under limited renewable energy availability. Each agent balances diminishing learning returns, rewards for remaining within green-energy budgets, and penalties for grid consumption. While our framework applies broadly to distributed AI training, we examine Federated Learning as a representative case study due to its decentralized structure and flexible scheduling. We analyze equilibrium existence, efficiency, and adaptive dynamics, and provide simulation evidence that appropriately designed incentives can eliminate grid-based energy usage while preserving model performance. Our findings demonstrate how incentive-compatible training mechanisms can enhance energy efficiency and sharply reduce carbon emissions under renewable-energy constraints.

Emerging Technologies (cs.ET); Machine Learning (cs.LG)

arXiv:2609.15389 [cs.ET]

(or arXiv:2609.15389v1 [cs.ET] for this version)

https://doi.org/10.48550/arXiv.2609.15389 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 281 words

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