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This research advances projector-based augmented reality by enabling real-time 3D pose estimation for aerial robots using Pixel-level Visible Light Communication (PVLC) without external sensors. By framing the alignment challenge as a Perspective-n-Point problem, the study achieves sub-centimeter accuracy with low latency, effectively overcoming the planar limitations of standard PVLC systems. This represents a significant step forward in sensorless spatial computing and robotic navigation within mixed reality environments.
Source coveringarXiv

3D Pose Estimation in Projection Space via Pixel-level Visible Light Communication

arXiv2 min read

arXiv:2611.06121v1 Announce Type: new Abstract: Projector-based augmented reality enables natural interaction between users and devices by overlaying digital information onto the physical world through projected imagery. A key technical requirement of such systems is accurate positional alignment between the projector and the devices. Pixel-level Visible Light Communication (PVLC) achieves this alignment without external sensing infrastructure by embedding invisible spatial codes into each projected pixel through high-speed brightness modulation that preserves image quality. However, the information that PVLC transmits is inherently planar. PVLC has therefore been limited to devices moving on a flat surface and cannot estimate the 3D pose of devices in three-dimensional space, such as aerial robots. To extend PVLC-based pose estimation to three dimensions, we formulate it as a Perspective-n-Point (PnP) problem. The 2D pixel positions that four coplanar photosensors on the device receive via PVLC serve as the image points, and their known 3D layout provides the object points. Experiments show that the proposed system estimates 3D pose with a latency of approximately 8~ms and a 3D position RMSE of 19.2~mm after Kalman filtering. These results confirm the first realization of real-time 3D pose estimation coordinated with high-quality projected image content without external sensing infrastructure.

Abstract:Projector-based augmented reality enables natural interaction between users and devices by overlaying digital information onto the physical world through projected imagery. A key technical requirement of such systems is accurate positional alignment between the projector and the devices. Pixel-level Visible Light Communication (PVLC) achieves this alignment without external sensing infrastructure by embedding invisible spatial codes into each projected pixel through high-speed brightness modulation that preserves image quality. However, the information that PVLC transmits is inherently planar. PVLC has therefore been limited to devices moving on a flat surface and cannot estimate the 3D pose of devices in three-dimensional space, such as aerial robots. To extend PVLC-based pose estimation to three dimensions, we formulate it as a Perspective-n-Point (PnP) problem. The 2D pixel positions that four coplanar photosensors on the device receive via PVLC serve as the image points, and their known 3D layout provides the object points. Experiments show that the proposed system estimates 3D pose with a latency of approximately 8~ms and a 3D position RMSE of 19.2~mm after Kalman filtering. These results confirm the first realization of real-time 3D pose estimation coordinated with high-quality projected image content without external sensing infrastructure.

Robotics (cs.RO)

arXiv:2611.06121 [cs.RO]

(or arXiv:2611.06121v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2611.06121 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 286 words

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